Paper Abstract and Keywords |
Presentation |
2015-06-29 15:15
Prototyping Robot Agent which Plays the "Werewolf" game Hirotaka Osawa, Wataru Kayano (Univ. of Tsukuba), Daisuke Katagami (Tokyo Polytechnic University), Fujio Toriumi (The Univ. of Tokyo), Michimasa Inaba (Hiroshima City University), Kosuke Shinoda (The University of Electro-Communications) CNR2015-3 |
Abstract |
(in Japanese) |
(See Japanese page) |
(in English) |
Communication game "Werewolf" requires social intelligence that for reasoning others' intentions and persuade them.The authors are focusing on creating artificial intelligence for playing the game in the real world. In this paper, we discusses what kind of features are required for such kind of agents. We also implemented prototype agent for achieving behavior in werewolf. |
Keyword |
(in Japanese) |
(See Japanese page) |
(in English) |
Human-Agent Interaction / Werewolf / / / / / / |
Reference Info. |
IEICE Tech. Rep., vol. 115, no. 118, CNR2015-3, pp. 11-14, June 2015. |
Paper # |
CNR2015-3 |
Date of Issue |
2015-06-22 (CNR) |
ISSN |
Print edition: ISSN 0913-5685 Online edition: ISSN 2432-6380 |
Copyright and reproduction |
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CNR2015-3 |
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