Paper Abstract and Keywords |
Presentation |
2019-03-05 16:20
Implementation of Group Shogi Application Considering Operability with Actual Feeling Yui Tanaka, Takayuki Fujimoto (Toyo Univ.) IN2018-154 |
Abstract |
(in Japanese) |
(See Japanese page) |
(in English) |
In recent years, the computer game market has shifted from packaged game by machines to application games by smartphones. Games such as the Nintendo switch, which is game machine, have convenience, operability, and communication function like smartphones become the rage. The needs expected in recent games are to supply the higher quality of "actual feeling" for players. "Actual feeling" has two points. One can be operated by actually moving or shaking devices itself, and the other it can do a cooperative playing across a network. In this research, we make trial models of smartphone game "9-squares shogi", which can operate by actually moving and play together, and propose a new game model which has "Analog operability". |
Keyword |
(in Japanese) |
(See Japanese page) |
(in English) |
Smartphone / Smartphone Game / Human Interface / / / / / |
Reference Info. |
IEICE Tech. Rep., vol. 118, no. 466, IN2018-154, pp. 421-426, March 2019. |
Paper # |
IN2018-154 |
Date of Issue |
2019-02-25 (IN) |
ISSN |
Online edition: ISSN 2432-6380 |
Copyright and reproduction |
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034) |
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IN2018-154 |
Conference Information |
Committee |
IN NS |
Conference Date |
2019-03-04 - 2019-03-05 |
Place (in Japanese) |
(See Japanese page) |
Place (in English) |
Okinawa Convention Center |
Topics (in Japanese) |
(See Japanese page) |
Topics (in English) |
General |
Paper Information |
Registration To |
IN |
Conference Code |
2019-03-IN-NS |
Language |
Japanese |
Title (in Japanese) |
(See Japanese page) |
Sub Title (in Japanese) |
(See Japanese page) |
Title (in English) |
Implementation of Group Shogi Application Considering Operability with Actual Feeling |
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Smartphone |
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Smartphone Game |
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Human Interface |
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1st Author's Name |
Yui Tanaka |
1st Author's Affiliation |
Toyo University (Toyo Univ.) |
2nd Author's Name |
Takayuki Fujimoto |
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Toyo University (Toyo Univ.) |
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Speaker |
Author-1 |
Date Time |
2019-03-05 16:20:00 |
Presentation Time |
20 minutes |
Registration for |
IN |
Paper # |
IN2018-154 |
Volume (vol) |
vol.118 |
Number (no) |
no.466 |
Page |
pp.421-426 |
#Pages |
6 |
Date of Issue |
2019-02-25 (IN) |
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