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Paper Abstract and Keywords
Presentation 2022-03-13 17:00
Educational Virtual Reality that promotes Emergent Narratives
Yasushi Tsubota (KIT), Eiji Tomida (Ehime Univ.) TL2021-45
Abstract (in Japanese) (See Japanese page) 
(in English) The meaning of fiction is “the act of making something that is not true”. The term is sometimes used negatively because it does not deal with reality, but whether it is useful in the real world or educational depends on how it is used. According to Sato, the "fiction" of a good work of literature creates "a state of mind in which one's previous view of things is blurred, one's footing is shaken, and one is unstable," and also "encourages one to create one's own way of thinking in order to stabilize one's view of things. This is in line with the benefits of narratives as described by Hidaka (2021), and can be called an educational fiction. If we can construct such a fictional space in the virtual space, which is enabled by remarkable development in recent years, we can expect it to have an even greater educational effect than before. In this paper, I will discuss such an educational fictional space, taking up Minecraft.
Keyword (in Japanese) (See Japanese page) 
(in English) Educational Fiction / Emergent Narrative / Metaverse / Minecraft / / / /  
Reference Info. IEICE Tech. Rep., vol. 121, no. 440, TL2021-45, pp. 74-79, March 2022.
Paper # TL2021-45 
Date of Issue 2022-03-06 (TL) 
ISSN Online edition: ISSN 2432-6380
Copyright
and
reproduction
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034)
Download PDF TL2021-45

Conference Information
Committee TL  
Conference Date 2022-03-13 - 2022-03-13 
Place (in Japanese) (See Japanese page) 
Place (in English) Online 
Topics (in Japanese) (See Japanese page) 
Topics (in English) Theme 1 : Language and Learning, Learning Language, Interpretation, Translation, and Hospitality Communication, Theme 3 : Language Landscape, Language Contact and Language Change 
Paper Information
Registration To TL 
Conference Code 2022-03-TL 
Language Japanese 
Title (in Japanese) (See Japanese page) 
Sub Title (in Japanese) (See Japanese page) 
Title (in English) Educational Virtual Reality that promotes Emergent Narratives 
Sub Title (in English)  
Keyword(1) Educational Fiction  
Keyword(2) Emergent Narrative  
Keyword(3) Metaverse  
Keyword(4) Minecraft  
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1st Author's Name Yasushi Tsubota  
1st Author's Affiliation Kyoto Institute of Technology (KIT)
2nd Author's Name Eiji Tomida  
2nd Author's Affiliation Ehime University (Ehime Univ.)
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Speaker Author-1 
Date Time 2022-03-13 17:00:00 
Presentation Time 25 minutes 
Registration for TL 
Paper # TL2021-45 
Volume (vol) vol.121 
Number (no) no.440 
Page pp.74-79 
#Pages
Date of Issue 2022-03-06 (TL) 


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