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Paper Abstract and Keywords
Presentation 2022-03-28 13:00
A Study on Applying Game Balancing Method Using Deep Reinforcement Learning to Pokemon
Ryohei Okamura, Atsuo Ozaki (OIT) MSS2021-61 NLP2021-132
Abstract (in Japanese) (See Japanese page) 
(in English) We propose a method to automatically adjust the game balance of video games using rein-forcement learning. The problem with conventional methods is that they ignore the inherent strategic nature and depth of competitive games. In the proposed method, the number of moves in a game can be adjusted to a comfortable value using game refinement.
Keyword (in Japanese) (See Japanese page) 
(in English) Game balance / Game-Refinement Theory / Deep Reinforcement Learning / / / / /  
Reference Info. IEICE Tech. Rep., vol. 121, no. 443, MSS2021-61, pp. 33-36, March 2022.
Paper # MSS2021-61 
Date of Issue 2022-03-21 (MSS, NLP) 
ISSN Online edition: ISSN 2432-6380
Copyright
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reproduction
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034)
Download PDF MSS2021-61 NLP2021-132

Conference Information
Committee MSS NLP  
Conference Date 2022-03-28 - 2022-03-29 
Place (in Japanese) (See Japanese page) 
Place (in English) Online 
Topics (in Japanese) (See Japanese page) 
Topics (in English) MSS, NLP, Work In Progress (MSS only), and etc. 
Paper Information
Registration To MSS 
Conference Code 2022-03-MSS-NLP 
Language Japanese 
Title (in Japanese) (See Japanese page) 
Sub Title (in Japanese) (See Japanese page) 
Title (in English) A Study on Applying Game Balancing Method Using Deep Reinforcement Learning to Pokemon 
Sub Title (in English)  
Keyword(1) Game balance  
Keyword(2) Game-Refinement Theory  
Keyword(3) Deep Reinforcement Learning  
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1st Author's Name Ryohei Okamura  
1st Author's Affiliation Osaka Institute of Technology (OIT)
2nd Author's Name Atsuo Ozaki  
2nd Author's Affiliation Osaka Institute of Technology (OIT)
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Speaker Author-1 
Date Time 2022-03-28 13:00:00 
Presentation Time 25 minutes 
Registration for MSS 
Paper # MSS2021-61, NLP2021-132 
Volume (vol) vol.121 
Number (no) no.443(MSS), no.444(NLP) 
Page pp.33-36 
#Pages
Date of Issue 2022-03-21 (MSS, NLP) 


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