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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 21 - 40 of 93 [Previous]  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
HCGSYMPO
(2nd)
2022-12-14
- 2022-12-16
Kagawa Onsite (Sunport Takamatsu) and Online
(Primary: On-site, Secondary: Online)
Nursing activity recognition based on Exploratory Data Analysis
Riku Shinohara, Huakun Liu, Monica Perusquia-Hernandez, Naoya Isoyama, Hideaki Uchiyama, Kiyoshi Kiyokawa (NAIST)
In this paper, we first analyzed the nurse activity dataset provided in the “4th Nurse Care Activity
Recognition Challe... [more]

HCGSYMPO
(2nd)
2022-12-14
- 2022-12-16
Kagawa Onsite (Sunport Takamatsu) and Online
(Primary: On-site, Secondary: Online)
What Can Data-driven Calibration Do for 6DoF Visual-Inertial Odometry?
Huakun Liu, Monica Perusquia-Hernandez, Naoya Isoyama, Hideaki Uchiyama, Kiyoshi Kiyokawa (NAIST)
Modern navigation approaches, such as inertial odometry, and visual-inertial odometry, are highly dependent on the IMU. ... [more]
MVE, VRSJ-SIG-MR, IPSJ-EC, HI-SIG-DeMO, VRSJ-SIG-CS 2022-10-06
15:10
Hokkaido
(Primary: On-site, Secondary: Online)
A Visual Clutter Dimming Mixed Reality System to Maintain Focus on Work
Kaito Yokoro, Monica Perusquia-Hernandez, Naoya Isoyama, Hideaki Uchiyama, Kiyoshi Kiyokawa (NAIST) MVE2022-22
Over time, the desks of office workers often get cluttered with documents, items, and other objects that are unrelated t... [more] MVE2022-22
pp.24-29
MVE, VRSJ-SIG-MR, IPSJ-EC, HI-SIG-DeMO, VRSJ-SIG-CS 2022-10-06
15:30
Hokkaido
(Primary: On-site, Secondary: Online)
Optimal Nodding Exaggeration Factor in a Real-Time Conversation Entrainment System
Taichi Kubota, Monica Perusquia-Hernandez, Naoya Isoyama, Hideaki Uchiyama, Kiyoshi Kiyokawa (NAIST) MVE2022-23
In this study, we aim to realize a system that exaggerates the speaker's nodding in non-face-to-face communication to tr... [more] MVE2022-23
pp.30-35
MVE, VRSJ-SIG-MR, IPSJ-EC, HI-SIG-DeMO, VRSJ-SIG-CS 2022-10-06
16:20
Hokkaido
(Primary: On-site, Secondary: Online)
Proposal and Evaluation of a Two-layer Tactile Force Sensation Presentation Device Using a Pneumatic Balloon and a Mechanical Piston
Takuya Sasaki, Daiki Hagimori, Monica Perusquia-Hernandez, Naoya Isoyama, Hideaki Uchiyama, Kiyoshi Kiyokawa (NAIST) MVE2022-25
Tactile sensation presentation devices are often used in virtual reality (VR) and augmented reality (AR) because they ca... [more] MVE2022-25
pp.40-45
MVE, VRSJ-SIG-MR, IPSJ-EC, HI-SIG-DeMO, VRSJ-SIG-CS 2022-10-06
16:40
Hokkaido
(Primary: On-site, Secondary: Online)
Design of a Telepresence System with Wind Sensation Transfer
Daisuke Aoki, Daiki Hagimori, Monica Perusquia-Hernandez, Naoya Isoyama, Hideaki Uchiyama, Kiyoshi kiyokawa (NAIST) MVE2022-26
People often enjoy outdoor activities such as walking or running alone or with friends and family. However, geographical... [more] MVE2022-26
pp.46-51
MVE 2022-09-08
14:15
Tokyo
(Primary: On-site, Secondary: Online)
[Short Paper] Proposed Transition Method between Real and VR Environments Using Video See-Through AR and Physical Doors to Improve VR Experience
Takara Fujisawa, Kizashi Nakano, Monica Perusquia-Hernandez, Naoya Isoyama, Hideaki Uchiyama, Kiyoshi Kiyokawa (NAIST) MVE2022-9
In general, users of virtual reality (VR) are suddenly put on the home screen of a VR platform such as SteamVR when they... [more] MVE2022-9
pp.1-2
CQ, IMQ, MVE, IE
(Joint) [detail]
2022-03-10
18:05
Online Online (Zoom) Diminished reality that combines observation and inpainting based methods
Taiki Kato, Naoya Isoyama (Naist), Norihiko Kawai (Oit), Hideaki Uchiyama (Naist), Nobuchika Sakata (Ryukoku Univ.), Kiyoshi Kiyokawa (Naist) IMQ2021-47 IE2021-109 MVE2021-76
In contrast to Augmented Reality (AR), which visually adds objects to the real world, there is a technology called Dimin... [more] IMQ2021-47 IE2021-109 MVE2021-76
pp.193-198
CQ, IMQ, MVE, IE
(Joint) [detail]
2022-03-11
16:30
Online Online (Zoom) Effects of Robotic and Virtual Hand Stimuli on the Perception of Ticklishness for the Purpose of Self-Tickling
Masahiro Yoshimitsu, Naoya Isoyama, Hideaki Uchiyama (NAIST), Nobuchika Sakata (Ryukoku Univ), Kiyoshi Kiyokawa (NAIST) IMQ2021-65 IE2021-127 MVE2021-94
Ticklishness is a sensation that we have been familiar with since childhood, but its mechanism remains largely unexplain... [more] IMQ2021-65 IE2021-127 MVE2021-94
pp.290-295
MVE, IPSJ-CVIM, VRSJ-SIG-MR 2022-01-27
16:20
Online Online A Display System that Presents Information Only in the Peripheral Vision
Yuya Kitayama, Naoya Isoyama, Hideaki Uchiyama (NAIST), Nobuchika Sakata (Ryukoku University), Kiyoshi Kiyokawa (NAIST) MVE2021-34
(To be available after the conference date) [more] MVE2021-34
pp.25-30
MVE 2021-09-17
11:00
Online Online AR-based Status Visualization for Reducing Discomfort When Using Home Appliances by Inducing Animacy Perception
Takeru Baba, Naoya Isoyama, Hideaki Uchiyama, Nobuchika Sakata, Kiyoshi Kiyokawa (NAIST) MVE2021-10
(To be available after the conference date) [more] MVE2021-10
pp.13-18
MVE 2021-09-18
10:00
Online Online A Virtual Model Deformation Technique for Natural Tactile Feedback by Using a Real Object Model
Naoya Fukumoto, Naoya Isoyama, Hideki Uchiyama (NAIST), Nobuchika Sakata (RU), Kiyoshi Kiyokawa (NAIST) MVE2021-16
 [more] MVE2021-16
pp.44-49
MVE, IPSJ-CVIM 2021-01-21
14:10
Online Online Phantact: An Augmented Reality System to Induce the Proteus Effect in the Real World
Yusuke Shikanai, Naoya Isoyama, Nobuchika Sakata, Kiyoshi Kiyokawa (NAIST) MVE2020-30
The Proteus effect has been studied in virtual environments, which changes user's attitude and behavior by changing his/... [more] MVE2020-30
pp.1-6
MVE, IPSJ-CVIM 2021-01-21
14:40
Online Online Gradual Brightness Modulation for VR Content Toward Unconscious Gaze Guidance
Masatoshi Yokomi, Naoya Isoyama, Nobuchika Sakata, Kiyoshi Kiyokawa (NAIST) MVE2020-31
On VR, users do not always see the specific events and gimmicks content that the creators want them to focus on. For th... [more] MVE2020-31
pp.7-12
MVE, IPSJ-CVIM 2021-01-22
10:30
Online Online Improving Conversation Satisfaction by Augmented Eye Contact in Group Communication in VR
Kenta Higashi, Naoya Isoyama, Nobuchika Sakata, Kiyoshi Kiyokawa (NAIST) MVE2020-36
(To be available after the conference date) [more] MVE2020-36
pp.30-35
MVE 2020-10-12
13:00
Online Online+Onsite
(Primary: Online, Secondary: On-site)
AR fire simulator based on environment recognition for fire protection awareness
cong xi, Naoya Isoyama, Nobuchika Sakata, Kiyoshi Kiyokawa (NAIST) MVE2020-22
(To be available after the conference date) [more] MVE2020-22
pp.7-12
MVE 2020-10-13
12:20
Online Online+Onsite
(Primary: Online, Secondary: On-site)
A Flying Sensation Display by Using a Jet Pool and an Underwater HMD
Takahito Kobayshi, Naoya Isoyama, Nobuchika Sakata, Kiyoshi Kiyokawa (NAIST) MVE2020-27
Many VR (Virtual Reality) systems that present a sense of flight have been proposed so far. In this study, we proposed a... [more] MVE2020-27
pp.31-35
MVE 2020-10-13
12:40
Online Online+Onsite
(Primary: Online, Secondary: On-site)
Remote cooperative work support system by presenting giant feeling using omnidirectional stereo live video
Atsushi Kawabe, Naoya Isoyama, Nobuchika Sakata, kiyoshi Kiyokawa (NAIST) MVE2020-28
 [more] MVE2020-28
pp.36-40
MVE 2020-10-13
13:00
Online Online+Onsite
(Primary: Online, Secondary: On-site)
Copy and Paste Techniques for Web Browsing in Immersive VR
Keisuke Nishizawa, Naoya Isoyama, Nobuchika Sakata, Kiyoshi Kiyokawa (NAIST) MVE2020-29
(To be available after the conference date) [more] MVE2020-29
pp.41-45
HCGSYMPO
(2nd)
2019-12-11
- 2019-12-13
Hiroshima Hiroshima-ken Joho Plaza (Hiroshima) Decreasing VR Sickness by information reduction using gaze position
Masami Mori, Shinji Uchida (NIT, Nara College), Kiyoshi Kiyokawa (NAIST)
Recently, despite the release of VR-related devices for the general public, the VR industry is stagnant. The reason is t... [more]
 Results 21 - 40 of 93 [Previous]  /  [Next]  
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