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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 112  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
CQ, IMQ, MVE, IE
(Joint) [detail]
2022-03-10
09:30
Online Online (Zoom) Event-driven VUI Control System for Daily Life Support Services
Takayuki Miura, Taku Yamazaki, Takumi Miyoshi, Thomas Silverston, Taketoshi Yokemura (Shibaura Inst. Tech.), Masahiro Inoue (Keio Univ.) CQ2021-113
VUI(Voice user interface) is expected to be applied to daily life support since it can collect subjective information ab... [more] CQ2021-113
pp.72-75
KBSE, SC 2021-11-05
13:50
Online Online + Morioka City (KBSE)
(Primary: Online, Secondary: On-site)
Quantitative evaluation effectiveness and efficiency of UI pattern for cataloging
Yu Saitou, Shinpei Ogata, Kozo Okano (Shinshu Univ.) KBSE2021-25 SC2021-24
In web application development, developers use what to implement in the UI (user interface) patterns at the design stage... [more] KBSE2021-25 SC2021-24
pp.1-6
ICM, IPSJ-CSEC, IPSJ-IOT 2021-05-14
14:35
Online Online Proposal and Evaluation of a Target Extraction and Mapping Method for Automatic System Operation
Hidetaka Koya, Makoto Komiyama, Akira Kataoka, Haruo Oishi (NTT) ICM2021-8
In recent years, technologies have been proposed to improve and increase the efficiency of business operations by automa... [more] ICM2021-8
pp.41-46
WIT, IPSJ-AAC 2021-03-05
13:00
Online Online [Invited Talk] The Advancement of Assistive Technology for Persons with Physical Disabilities -- The prospect and technical theme --
Kazuyuki Itoh (NRCD) WIT2020-29
Although user(persons with severe physical disabilities) needs have dramatically changed for the recent decade, technolo... [more] WIT2020-29
pp.1-6
ICM, LOIS 2021-01-21
15:30
Online Online [Encouragement Talk] Proposal and Usability Testing of the Voice Command System for End-User
Koya Hidetaka, Makoto Komiyama, Akira Kataoka, Haruo Oishi (NTT) ICM2020-41 LOIS2020-29
Voice User Interfaces (VUI) is increasingly being used in a variety of fields due to the dramatic improvement of voice r... [more] ICM2020-41 LOIS2020-29
pp.39-44
HCGSYMPO
(2nd)
2020-12-15
- 2020-12-17
Online Online Development and evaluation of time series labeling tool based on work occurrence prediction for restaurant service
Karimu Kato, Takahiro Miura, Ryosuke Ichikari, Takashi Okuma, Takeshi Kurata (AIST)
The cost to create training data for supervised learning has been a problem. Particularly, it takes a long time to label... [more]
MVE 2020-10-13
13:00
Online Online+Onsite
(Primary: Online, Secondary: On-site)
Copy and Paste Techniques for Web Browsing in Immersive VR
Keisuke Nishizawa, Naoya Isoyama, Nobuchika Sakata, Kiyoshi Kiyokawa (NAIST) MVE2020-29
(To be available after the conference date) [more] MVE2020-29
pp.41-45
WIT, IPSJ-AAC 2020-03-14
13:30
Ibaraki Tsukuba University of Technology
(Cancelled but technical report was issued)
[Invited Talk] The Advancement of Assistive Technology for Persons with Physical Disabilities -- The prospect and technical theme --
Kazuyuki Itoh (NRCD) WIT2019-57
Although user(persons with severe physical disabilities) needs have dramatically changed for the recent decade, technolo... [more] WIT2019-57
pp.103-107
KBSE 2020-01-25
11:20
Tokyo Kikai-Shinko-Kaikan Bldg. User interface in virtual space using VR device with eye tracking
Kazuki Komoriya, Taiga Sakurai, Yusuke Seki, Yasushi Kambayashi (NIT) KBSE2019-40
It is difficult for persons with severe disabilities who cannot control their hands and feet to operate the mouse and ke... [more] KBSE2019-40
pp.13-17
TL 2019-03-18
11:45
Tokyo Waseda University Study of Real-Time Human Behavior Recognition Using Wearable Device -- Gesture Recognition by Finger Motion Sensing --
Kei Nakada, Atsushi Ito, Hiroyuki Hatano (Utsunomiya Univ.) TL2018-55
According to the spread IoT, various devices are connected to the network and exist around our life space. In order to u... [more] TL2018-55
pp.27-31
IMQ, IE, MVE, CQ
(Joint) [detail]
2019-03-14
09:55
Kagoshima Kagoshima University Satellites Window:Proposed and Implemented User Interface for Window Management in Virtul Reality
Hayashi Hiroyuki, Hamakawa Rei (Chukyo Univ) IMQ2018-24 IE2018-108 MVE2018-55
(To be available after the conference date) [more] IMQ2018-24 IE2018-108 MVE2018-55
pp.7-12
PRMU, MVE, IPSJ-CVIM [detail] 2019-01-18
10:00
Kyoto   Variable Motion Indication for On-Neck Communication -- variation and selection with wrist-watch type device --
Takahide Ito, Kazuaki Kondo, Yuichi Nakamura (Kyoto Univ.), Jonathan Rossiter (Bristol Univ.), Junichi Akita (Kanazawa Univ.), Masashi Toda (Kumamoto Univ.) PRMU2018-106 MVE2018-48
今後の英語論文投稿時に二重投稿と判断されないよう、今回は英文のアブストラクトを省略したい。 [more] PRMU2018-106 MVE2018-48
pp.115-120
WIT, HI-SIGACI 2018-12-05
16:15
Tokyo AIST Tokyo Waterfront Motion Analysis of Visual Line in Eye-Gaze-Based Character Input Process using an Onscreen Keyboard
Kana Kato, Tyohiko Hayashi, Shigehito Tanahashi (Niigata Univ.) WIT2018-43
Recently, as an input method of assistive devices for persons with severe physical disabilities, eye-gaze input is getti... [more] WIT2018-43
pp.53-58
CNR 2018-06-14
14:10
Tokyo   A Study on human task supporting by multi-modal interruption on riding personal mobility
Yuki Yano, Tatsuya Ishihara, Takao Kurahashi, Tadashi Nunobiki (NTT) CNR2018-1
(To be available after the conference date) [more] CNR2018-1
pp.1-6
PRMU, MI, IE, SIP 2018-05-17
16:15
Gifu   Motion Monitoring using Skin-Stretcher Device
Takahide Ito, Kazuaki Kondo, Yuichi Nakamura (Kyoto Univ.), Jonathan Rossiter (Bristol Univ.), Junichi Akita (Kanazawa Univ.), Masashi Toda (Kumamoto Univ.) SIP2018-5 IE2018-5 PRMU2018-5 MI2018-5
This paper introduces a novel design of a motion monitoring system through neck muscle measurement and skin-stretch stim... [more] SIP2018-5 IE2018-5 PRMU2018-5 MI2018-5
pp.17-22
KBSE 2018-03-01
11:10
Okinawa   Design and Implementation of Tangible User Interface using RFID and Wireless LAN
Ryota Tomita, Hirohide Haga (Doshisha Univ.) KBSE2017-42
This thesis focuses on the design and implementation of tangible user interface for serious gaming.
Serious game is a g... [more]
KBSE2017-42
pp.19-24
HCGSYMPO
(2nd)
2017-12-13
- 2017-12-15
Ishikawa THE KANAZAWA THEATRE Neck-on Communication -- Communicating behavioral states through neck muscle measurement and skin stimulus --
Takahide Ito, Kazuaki Kondo, Yuichi Nakamura (Kyoto Univ.), Jonathan Rossiter (Bristol Univ.), Junichi Akita (Kanazawa Univ.), Masashi Toda (Kumamoto Univ.)
This paper introduces a Neck-on Communication through neck muscle measurement and skin-stretcher stimulus. The device is... [more]
HCGSYMPO
(2nd)
2017-12-13
- 2017-12-15
Ishikawa THE KANAZAWA THEATRE Multimodal Body-Extension Device using User's Explore Action
Masaki Nishino, Junichi Akita (Kanazawa Univ.), Kiyohide Ito, Makoto Okamoto (Future Univ. Hakodate), Tetsuo Ono (Hokkaido Univ.)
In this paper, we present a method of space cognition using a new user interface by expanding our feelings. We recognize... [more]
WIT, HI-SIGACI 2017-12-06
13:50
Tokyo AIST Tokyo Waterfront Psychological Research on User interfaces for People with Severe Motor Disabilities
YeonKyung Eom, Tomonori Karita, Satoru Shibata, Yoshihiro Yagi, Dai Isemoto (Ehime Univ.) WIT2017-53
Recently, Eye tracking technology has been improved and increasing its supply as an interface of future generation, and ... [more] WIT2017-53
pp.43-46
WIT, HI-SIGACI 2017-12-07
13:00
Tokyo AIST Tokyo Waterfront A Study of Touchscreen Device Size Suitable for Icon Search by Blind Users
Rei Asakura, Tetsuya Watanabe (Niigata Univ.) WIT2017-57
Blind people depend on only audio feedback when they use touch interfaces such as smartphones. To explore the optimal to... [more] WIT2017-57
pp.101-104
 Results 1 - 20 of 112  /  [Next]  
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