Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
AI, JSAI-KBS, JSAI-SAI, JSAI-DOCMAS, IPSJ-ICS (Joint) |
2023-03-11 16:00 |
Hokkaido |
(Primary: On-site, Secondary: Online) |
Game Development Changes Using Request and Acceptance in AIWolf Itsuki Amano, Keisuke Ando, Takeshi Uchitane (AIT), Kazunori Iwata (AU), Nobuhiro Ito (AIT) AI2022-52 |
It holds an annual contest of AIWolf, which is AI playing werewolf game.
Players generally induce topics using requests... [more] |
AI2022-52 pp.24-29 |
AI, JSAI-KBS, JSAI-SAI, JSAI-DOCMAS, IPSJ-ICS (Joint) |
2023-03-11 16:30 |
Hokkaido |
(Primary: On-site, Secondary: Online) |
Evolution of punishment and reward under group selectoin Eizo Akiyama (UT) AI2022-54 |
Punishments for defection and/or rewards for cooperation in the evolution of cooperation has recently been drawing atten... [more] |
AI2022-54 pp.36-41 |
IN, NS (Joint) |
2023-03-02 10:20 |
Okinawa |
Okinawa Convention Centre + Online (Primary: On-site, Secondary: Online) |
Competitive Service Chaining among Service Brokers in NFV Networks Ryohei Kokura, Masahiro Sasabe, Shoji Kasahara (NAIST) NS2022-172 |
Running network functions as software on generic hardware is a promising technology called network functions virtualizat... [more] |
NS2022-172 pp.31-36 |
IN, NS (Joint) |
2023-03-03 14:10 |
Okinawa |
Okinawa Convention Centre + Online (Primary: On-site, Secondary: Online) |
Data Trading Model based on Coalitional Game and its Numerical Analysis Towards Co-Creation Digital Twins Hidetoshi Hotoyama, Jin Watanabe, Sumiko Miyata (SIT), Kenji Kanai (Waseda Univ), Taku Yamazaki (SIT) IN2022-116 |
Digital Twins is a key enabling technology for the next generation of smart cities. The realization of Digital Twins is ... [more] |
IN2022-116 pp.299-304 |
LOIS, ICM |
2023-01-19 13:00 |
Fukuoka |
Kitakyushu International Conference Center (Primary: On-site, Secondary: Online) |
The proposal for training system operator by using GameDay in chaos engineering Ichiro Morinaga, Tomoki Sugimoto, Seiji Inomata, Fumiaki Konishi, Shinsaku Numata (MF) ICM2022-31 LOIS2022-31 |
Chaos engineering is a method that Netflix proposed to test the fault tolerance of systems on the cloud. In this researc... [more] |
ICM2022-31 LOIS2022-31 pp.1-6 |
HIP |
2022-12-23 09:30 |
Miyagi |
Research Institute of Electrical Communication (Primary: On-site, Secondary: Online) |
Relationships between Loot Box Use in Video Games and Psychological Traits Yuki Suzuki, Kairi Sugimoto, Katsumi Watanabe (Waseda Univ.) HIP2022-65 |
The purpose of this study was to exploratorily examine how paying for video games and using a loot box would be related ... [more] |
HIP2022-65 pp.39-43 |
AI |
2022-12-21 10:40 |
Fukuoka |
|
Density-based Bias-Free Automatic Chart Generation for Rhythm Games Zhao Yifan, Tsunenori Mine (Kyushu Univ.) AI2022-35 |
Automatic chart generation methods for rhythm games often use both acoustic features and difficulty information when bui... [more] |
AI2022-35 pp.13-17 |
RCS, NS (Joint) |
2022-12-16 09:30 |
Aichi |
Nagoya Institute of Technology, and Online (Primary: On-site, Secondary: Online) |
Convergence analysis of Interference-Aware Channel Segregation based Multiple Channel Assignment Katsuhiro Temma, Kenichi Takizawa (NICT), Hidenori Matsuo, Fumiyuki Adachi (Tohoku Univ.) RCS2022-198 |
Our recently proposed interference-aware channel segregation based dynamic channel assignment (IACS-DCA) forms a channel... [more] |
RCS2022-198 pp.69-74 |
HCGSYMPO (2nd) |
2022-12-14 - 2022-12-16 |
Kagawa |
Onsite (Sunport Takamatsu) and Online (Primary: On-site, Secondary: Online) |
Analysis of Heartbeats and Facial Expressions of Game Players
-- Toward Objective Measurement of QOL -- Hirotada Ueda, Kei Shimonishi, Kazuaki Kondo, Yuich Nakamura (Kyoto Univ.) |
An experiment was conducted to record and analyze heart rate data and facial images of players while playing a game in o... [more] |
|
HCGSYMPO (2nd) |
2022-12-14 - 2022-12-16 |
Kagawa |
Onsite (Sunport Takamatsu) and Online (Primary: On-site, Secondary: Online) |
A Multi-Agent Simulation Model for individual purchasing behavior & shortages
-- Multi-agent learning on networks under uncertain information -- Arata Maeda, Takashi Takekawa (Kogakuin Univ.) |
Information about the decrease in the supply of daily necessities during the corona situation was widely discussed. As a... [more] |
|
HCGSYMPO (2nd) |
2022-12-14 - 2022-12-16 |
Kagawa |
Onsite (Sunport Takamatsu) and Online (Primary: On-site, Secondary: Online) |
Naoya Kitamura (ePARA) |
The term "blind e-sports" is a general term for e-sports involving blind e-sports players. The ePARA has adopted the 2D ... [more] |
|
COMP |
2022-12-06 10:20 |
Ehime |
Ehime Univ. Media Hall |
A Common Generalization of Budget Games and Congestion Games Fuga Kiyosue (SCSK), Kenjiro Takazawa (Hosei Univ.) COMP2022-23 |
Budget games provide a model of noncooperative games arising from resource allocation problems. Budget games have severa... [more] |
COMP2022-23 pp.14-17 |
COMP |
2022-12-06 13:45 |
Ehime |
Ehime Univ. Media Hall |
[Invited Talk]
Coordination of Multiple game AI in Two-player Board Games Shogo Takeuchi (Kochi Univ. of Tech.) COMP2022-27 |
In the field of game informatics, creating a game AI that is stronger than a human champion is one of the major goals an... [more] |
COMP2022-27 p.31 |
SITE, IPSJ-CE |
2022-12-04 13:25 |
Fukuoka |
(Primary: On-site, Secondary: Online) |
Quine's Philosophy concerning Reduction and Verification
-- "Two Dogmas of Empiricism" in Essence -- Makoto Koike (MK Microwave) SITE2022-52 |
Willard Van Orman Quine, who served in the U.S. Navy during World War II, published an article entitled "The Two Dogmas ... [more] |
SITE2022-52 pp.7-8 |
CAS, MSS, IPSJ-AL [detail] |
2022-11-17 13:35 |
Kochi |
(Primary: On-site, Secondary: Online) |
An Attempt to Develop an Artificial Classroom Game Considering the Peak-End Rule Hidenori Kondo, Ryuto Ogata (Niigata Univ.), Kentaro Tani (NUHW), Tsunehiko Tanaka, Tatsuya Yamazaki (Niigata Univ.), Takahisa Kamikura (NUHW), Koji Anazawa (RUNEXY), Yoshinobu Maeda (Niigata Univ.) CAS2022-38 MSS2022-21 |
Approaches to solving bullying have been taken from various perspectives, such as medicine, social psychology, and educa... [more] |
CAS2022-38 MSS2022-21 pp.7-12 |
RISING (3rd) |
2022-10-31 15:00 |
Kyoto |
Kyoto Terrsa (Day 1), and Online (Day 2, 3) |
[Poster Presentation]
On Competitive Service Chaining among Multiple Service Brokers in NFV Networks Ryohei Kokura, Masahiro Sasabe, Shoji Kasahara (NAIST) |
Running network functions as software on generic hardware is a promising technology called as network functions virtuali... [more] |
|
NS |
2022-10-07 09:30 |
Hokkaido |
Hokkaidou University + Online (Primary: On-site, Secondary: Online) |
A Selfish Service Chaining Scheme for Minimizing Service Path Delay in NFV Networks Ryohei Kokura, Masahiro Sasabe, Shoji Kasahara (NAIST) NS2022-95 |
Network functions virtualization (NFV) can flexibly achieve various network services by running network functions as sof... [more] |
NS2022-95 pp.88-93 |
AI |
2022-09-16 13:30 |
Shizuoka |
(Primary: On-site, Secondary: Online) |
Temporal Modeling of Players for Multi-agent Coordination in Non-Cooperative Game Junjie Zhong, Toshiharu Sugawara (Waseda Univ.) AI2022-26 |
Multi-agent interaction structures that contain mixed cooperative-competitive relationships appear in many realistic sit... [more] |
AI2022-26 pp.48-53 |
IA, CQ, MIKA (Joint) |
2022-09-15 14:55 |
Hokkaido |
Hokkaido Citizens Actives Center (Primary: On-site, Secondary: Online) |
[Invited Talk]
Artificial Intelligence Approaches for Curling Masahito Yamamoto (Hokkaido Univ.) CQ2022-32 |
Curling is a sport in which players compete for points by delivering stones on the ice, and is one of the official sport... [more] |
CQ2022-32 p.49 |
CCS, NLP |
2022-06-10 14:50 |
Osaka |
(Primary: On-site, Secondary: Online) |
Optimal preference satisfaction for conflict-free joint decisions Hiroaki Shinkawa, Nicolas Chauvet (Univ. Tokyo), Guillaume Bachelier (Univ. Grenoble Alpes), Andre Roehm, Ryoichi Horisaki, Makoto Naruse (Univ. Tokyo) NLP2022-20 CCS2022-20 |
We all have preferences when multiple choices are available. If we insist on satisfying our preferences only, we may suf... [more] |
NLP2022-20 CCS2022-20 pp.100-105 |