IEICE Technical Committee Submission System
Conference Schedule
Online Proceedings
[Sign in]
Tech. Rep. Archives
    [Japanese] / [English] 
( Committee/Place/Topics  ) --Press->
 
( Paper Keywords:  /  Column:Title Auth. Affi. Abst. Keyword ) --Press->

All Technical Committee Conferences  (Searched in: All Years)

Search Results: Conference Papers
 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 21 - 40 of 256 [Previous]  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
AI, JSAI-KBS, JSAI-SAI, JSAI-DOCMAS, IPSJ-ICS
(Joint)
2023-03-11
16:00
Hokkaido
(Primary: On-site, Secondary: Online)
Game Development Changes Using Request and Acceptance in AIWolf
Itsuki Amano, Keisuke Ando, Takeshi Uchitane (AIT), Kazunori Iwata (AU), Nobuhiro Ito (AIT) AI2022-52
It holds an annual contest of AIWolf, which is AI playing werewolf game.
Players generally induce topics using requests... [more]
AI2022-52
pp.24-29
AI, JSAI-KBS, JSAI-SAI, JSAI-DOCMAS, IPSJ-ICS
(Joint)
2023-03-11
16:30
Hokkaido
(Primary: On-site, Secondary: Online)
Evolution of punishment and reward under group selectoin
Eizo Akiyama (UT) AI2022-54
Punishments for defection and/or rewards for cooperation in the evolution of cooperation has recently been drawing atten... [more] AI2022-54
pp.36-41
IN, NS
(Joint)
2023-03-02
10:20
Okinawa Okinawa Convention Centre + Online
(Primary: On-site, Secondary: Online)
Competitive Service Chaining among Service Brokers in NFV Networks
Ryohei Kokura, Masahiro Sasabe, Shoji Kasahara (NAIST) NS2022-172
Running network functions as software on generic hardware is a promising technology called network functions virtualizat... [more] NS2022-172
pp.31-36
IN, NS
(Joint)
2023-03-03
14:10
Okinawa Okinawa Convention Centre + Online
(Primary: On-site, Secondary: Online)
Data Trading Model based on Coalitional Game and its Numerical Analysis Towards Co-Creation Digital Twins
Hidetoshi Hotoyama, Jin Watanabe, Sumiko Miyata (SIT), Kenji Kanai (Waseda Univ), Taku Yamazaki (SIT) IN2022-116
Digital Twins is a key enabling technology for the next generation of smart cities. The realization of Digital Twins is ... [more] IN2022-116
pp.299-304
LOIS, ICM 2023-01-19
13:00
Fukuoka Kitakyushu International Conference Center
(Primary: On-site, Secondary: Online)
The proposal for training system operator by using GameDay in chaos engineering
Ichiro Morinaga, Tomoki Sugimoto, Seiji Inomata, Fumiaki Konishi, Shinsaku Numata (MF) ICM2022-31 LOIS2022-31
Chaos engineering is a method that Netflix proposed to test the fault tolerance of systems on the cloud. In this researc... [more] ICM2022-31 LOIS2022-31
pp.1-6
HIP 2022-12-23
09:30
Miyagi Research Institute of Electrical Communication
(Primary: On-site, Secondary: Online)
Relationships between Loot Box Use in Video Games and Psychological Traits
Yuki Suzuki, Kairi Sugimoto, Katsumi Watanabe (Waseda Univ.) HIP2022-65
The purpose of this study was to exploratorily examine how paying for video games and using a loot box would be related ... [more] HIP2022-65
pp.39-43
AI 2022-12-21
10:40
Fukuoka   Density-based Bias-Free Automatic Chart Generation for Rhythm Games
Zhao Yifan, Tsunenori Mine (Kyushu Univ.) AI2022-35
Automatic chart generation methods for rhythm games often use both acoustic features and difficulty information when bui... [more] AI2022-35
pp.13-17
RCS, NS
(Joint)
2022-12-16
09:30
Aichi Nagoya Institute of Technology, and Online
(Primary: On-site, Secondary: Online)
Convergence analysis of Interference-Aware Channel Segregation based Multiple Channel Assignment
Katsuhiro Temma, Kenichi Takizawa (NICT), Hidenori Matsuo, Fumiyuki Adachi (Tohoku Univ.) RCS2022-198
Our recently proposed interference-aware channel segregation based dynamic channel assignment (IACS-DCA) forms a channel... [more] RCS2022-198
pp.69-74
HCGSYMPO
(2nd)
2022-12-14
- 2022-12-16
Kagawa Onsite (Sunport Takamatsu) and Online
(Primary: On-site, Secondary: Online)
Analysis of Heartbeats and Facial Expressions of Game Players -- Toward Objective Measurement of QOL --
Hirotada Ueda, Kei Shimonishi, Kazuaki Kondo, Yuich Nakamura (Kyoto Univ.)
An experiment was conducted to record and analyze heart rate data and facial images of players while playing a game in o... [more]
HCGSYMPO
(2nd)
2022-12-14
- 2022-12-16
Kagawa Onsite (Sunport Takamatsu) and Online
(Primary: On-site, Secondary: Online)
A Multi-Agent Simulation Model for individual purchasing behavior & shortages -- Multi-agent learning on networks under uncertain information --
Arata Maeda, Takashi Takekawa (Kogakuin Univ.)
Information about the decrease in the supply of daily necessities during the corona situation was widely discussed. As a... [more]
HCGSYMPO
(2nd)
2022-12-14
- 2022-12-16
Kagawa Onsite (Sunport Takamatsu) and Online
(Primary: On-site, Secondary: Online)

Naoya Kitamura (ePARA)
The term "blind e-sports" is a general term for e-sports involving blind e-sports players. The ePARA has adopted the 2D ... [more]
COMP 2022-12-06
10:20
Ehime Ehime Univ. Media Hall A Common Generalization of Budget Games and Congestion Games
Fuga Kiyosue (SCSK), Kenjiro Takazawa (Hosei Univ.) COMP2022-23
Budget games provide a model of noncooperative games arising from resource allocation problems. Budget games have severa... [more] COMP2022-23
pp.14-17
COMP 2022-12-06
13:45
Ehime Ehime Univ. Media Hall [Invited Talk] Coordination of Multiple game AI in Two-player Board Games
Shogo Takeuchi (Kochi Univ. of Tech.) COMP2022-27
In the field of game informatics, creating a game AI that is stronger than a human champion is one of the major goals an... [more] COMP2022-27
p.31
SITE, IPSJ-CE 2022-12-04
13:25
Fukuoka
(Primary: On-site, Secondary: Online)
Quine's Philosophy concerning Reduction and Verification -- "Two Dogmas of Empiricism" in Essence --
Makoto Koike (MK Microwave) SITE2022-52
Willard Van Orman Quine, who served in the U.S. Navy during World War II, published an article entitled "The Two Dogmas ... [more] SITE2022-52
pp.7-8
CAS, MSS, IPSJ-AL [detail] 2022-11-17
13:35
Kochi
(Primary: On-site, Secondary: Online)
An Attempt to Develop an Artificial Classroom Game Considering the Peak-End Rule
Hidenori Kondo, Ryuto Ogata (Niigata Univ.), Kentaro Tani (NUHW), Tsunehiko Tanaka, Tatsuya Yamazaki (Niigata Univ.), Takahisa Kamikura (NUHW), Koji Anazawa (RUNEXY), Yoshinobu Maeda (Niigata Univ.) CAS2022-38 MSS2022-21
Approaches to solving bullying have been taken from various perspectives, such as medicine, social psychology, and educa... [more] CAS2022-38 MSS2022-21
pp.7-12
RISING
(3rd)
2022-10-31
15:00
Kyoto Kyoto Terrsa (Day 1), and Online (Day 2, 3) [Poster Presentation] On Competitive Service Chaining among Multiple Service Brokers in NFV Networks
Ryohei Kokura, Masahiro Sasabe, Shoji Kasahara (NAIST)
Running network functions as software on generic hardware is a promising technology called as network functions virtuali... [more]
NS 2022-10-07
09:30
Hokkaido Hokkaidou University + Online
(Primary: On-site, Secondary: Online)
A Selfish Service Chaining Scheme for Minimizing Service Path Delay in NFV Networks
Ryohei Kokura, Masahiro Sasabe, Shoji Kasahara (NAIST) NS2022-95
Network functions virtualization (NFV) can flexibly achieve various network services by running network functions as sof... [more] NS2022-95
pp.88-93
AI 2022-09-16
13:30
Shizuoka
(Primary: On-site, Secondary: Online)
Temporal Modeling of Players for Multi-agent Coordination in Non-Cooperative Game
Junjie Zhong, Toshiharu Sugawara (Waseda Univ.) AI2022-26
Multi-agent interaction structures that contain mixed cooperative-competitive relationships appear in many realistic sit... [more] AI2022-26
pp.48-53
IA, CQ, MIKA
(Joint)
2022-09-15
14:55
Hokkaido Hokkaido Citizens Actives Center
(Primary: On-site, Secondary: Online)
[Invited Talk] Artificial Intelligence Approaches for Curling
Masahito Yamamoto (Hokkaido Univ.) CQ2022-32
Curling is a sport in which players compete for points by delivering stones on the ice, and is one of the official sport... [more] CQ2022-32
p.49
CCS, NLP 2022-06-10
14:50
Osaka
(Primary: On-site, Secondary: Online)
Optimal preference satisfaction for conflict-free joint decisions
Hiroaki Shinkawa, Nicolas Chauvet (Univ. Tokyo), Guillaume Bachelier (Univ. Grenoble Alpes), Andre Roehm, Ryoichi Horisaki, Makoto Naruse (Univ. Tokyo) NLP2022-20 CCS2022-20
We all have preferences when multiple choices are available. If we insist on satisfying our preferences only, we may suf... [more] NLP2022-20 CCS2022-20
pp.100-105
 Results 21 - 40 of 256 [Previous]  /  [Next]  
Choose a download format for default settings. [NEW !!]
Text format pLaTeX format CSV format BibTeX format
Copyright and reproduction : All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034)


[Return to Top Page]

[Return to IEICE Web Page]


The Institute of Electronics, Information and Communication Engineers (IEICE), Japan