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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 21 - 40 of 245 [Previous]  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
MVE, IPSJ-HCI, IPSJ-EC, VRSJ, ITE-HI, HI-SIG-DeMO 2023-05-31
13:30
Tokyo
(Primary: On-site, Secondary: Online)
Effect of Agents' Number and Behaviors in VR Disaster Evacuation Drill
Naoki Matsumura, Kensuke Sugihara, Tomoko Yonezawa (Kansai Univ.) MVE2023-3
This study aims to build effective drill software by combining a virtual simulation of the disaster and that of multiple... [more] MVE2023-3
pp.13-18
MVE, IPSJ-HCI, IPSJ-EC, VRSJ, ITE-HI, HI-SIG-DeMO 2023-05-31
17:00
Tokyo
(Primary: On-site, Secondary: Online)
Sense of Body Ownership of Virtual Ears using Stereophonic Sound and Vibration
Yuki Kometani, Naoki Matsumura, Tomoko Yonezawa (Kansai Univ.) MVE2023-6
This study aims to create a sense of body ownership of the third and fourth virtual ears (virtual ears) behind the neck ... [more] MVE2023-6
pp.30-35
MVE, IPSJ-HCI, IPSJ-EC, VRSJ, ITE-HI, HI-SIG-DeMO 2023-06-01
10:15
Tokyo
(Primary: On-site, Secondary: Online)
Glasses-free XR side by side talking system with a sense of real proximity using half-mirrors
Kenta Ogo (NTT) MVE2023-8
Glasses-free XR side by side talking system with a sense of real proximity using half-mirrors.
In order to realize the ... [more]
MVE2023-8
pp.42-48
PRMU, IPSJ-CVIM 2023-05-19
09:35
Aichi
(Primary: On-site, Secondary: Online)
Free-viewpoint Omnidirectional Image Synthesis for Large Scenes
Fuma Yasue, Kazutoshi Akita, Norimichi Ukita (TTI) PRMU2023-8
Recently, Neural Radiance Fields (NeRF) have been attracting attention as a method for arbitrary viewpoint image generat... [more] PRMU2023-8
pp.39-44
NS 2023-04-13
14:40
Fukushima Nihon University, Koriyama Campus + Online
(Primary: On-site, Secondary: Online)
Proposal and Evaluation of Virtual Node Placement Algorithm in KVS Consisting of Heterogeneous Servers
Katsumi Ueda, Kazuhiro Kikuma (Nihon University) NS2023-5
Distributed key-value stores (hereinafter referred to as "distributed KVS") are used in large-scale cloud systems to man... [more] NS2023-5
pp.25-30
SC 2023-03-17
13:50
Tokyo NII
(Primary: On-site, Secondary: Online)
Simulation of the Sense of Movement Using Virtual Reality and a Mobile Robot
Mitsuki Asaka, Komichi Takezawa, Soichiro Honzawa, Akinori Hino, Taiyo Yoshida, Naoto Hoshikawa (Oyama College) SC2022-44
Virtual reality is a technology that reproduces the same feeling as the real world by using a virtual space generated by... [more] SC2022-44
pp.34-37
IMQ, IE, MVE, CQ
(Joint) [detail]
2023-03-15
11:00
Okinawa Okinawaken Seinenkaikan (Naha-shi)
(Primary: On-site, Secondary: Online)
Initial Study on Learning Vocabulary Generation Methods for Language Acquisition from User Actions in IVR
Keigo Sakamoto, Shogo Fukushima (Kyushu Univ.) IMQ2022-27 IE2022-104 MVE2022-57
Research on second language learning using IVR systems has increased due to the widespread use of HMDs. We are selecting... [more] IMQ2022-27 IE2022-104 MVE2022-57
pp.50-55
IMQ, IE, MVE, CQ
(Joint) [detail]
2023-03-15
12:50
Okinawa Okinawaken Seinenkaikan (Naha-shi)
(Primary: On-site, Secondary: Online)
Effects of olfactory and extranasal electrical stimulation on path guidance in VR space
Ayari Matsui, Kazuma Aoyama, Tomohiro Amemiya, Hideaki Kuzuoka, Takuji Narumi (UT) IMQ2022-29 IE2022-106 MVE2022-59
Recently, researchers have been exploring ways to create the sensation of smell and other intranasal chemosensation. How... [more] IMQ2022-29 IE2022-106 MVE2022-59
pp.61-66
IMQ, IE, MVE, CQ
(Joint) [detail]
2023-03-15
15:05
Okinawa Okinawaken Seinenkaikan (Naha-shi)
(Primary: On-site, Secondary: Online)
Measuring the impact of 360-degree video on users' viewing experience
Hayaoki Matsumoto, Mizuki Takenawa (UTokyo), Satoshi Ikehata (NII), Kiyoharu Aizawa (UTokyo) IMQ2022-38 IE2022-115 MVE2022-68
Recently, the use of 360-degree contents has been increasing in various fields, such as tourism. The use of 360-degree v... [more] IMQ2022-38 IE2022-115 MVE2022-68
pp.109-114
IN, NS
(Joint)
2023-03-03
11:20
Okinawa Okinawa Convention Centre + Online
(Primary: On-site, Secondary: Online)
N/A
Tsubasa Okamoto, Takumasa Isihioka (Osaka Univ.), Tatsuya Fukui, Toshihito Fujiwara, Satoshi Narikawa (NTT), Takuya Fujihashi, Shunsuke Saruwatari, Takashi Watanabe (Osaka Univ.) NS2022-228
(To be available after the conference date) [more] NS2022-228
pp.351-356
HIP, ITE-HI, VRPSY [detail] 2023-02-22
14:10
Toyama
(Primary: On-site, Secondary: Online)
Effect of other's walking on personal space
Airi Sozu, Naoki Kuroda, Shinya Harada, Ryo Teraoka, Wataru Teramoto (Kumamoto Univ.) HIP2022-81
Personal space (PS) is a region that surrounds the body and causes discomfort when others enter it. Previous research ha... [more] HIP2022-81
pp.29-32
HIP, ITE-HI, VRPSY [detail] 2023-02-23
11:25
Toyama
(Primary: On-site, Secondary: Online)
Effects of transportation methods and visual stimulus on the sense of self-motion
Shota Kondo, Ibuki Hagiwara, Jinichiro Nakamura, Miki Matsumuro, Fumihisa Shibata, Asako Kimura (Ritsumeikan Univ) HIP2022-89
We investigated whether the effect of the visual stimulus on a perceived speed and distance of self-motion differ depend... [more] HIP2022-89
pp.64-67
HIP, ITE-HI, VRPSY [detail] 2023-02-23
11:50
Toyama
(Primary: On-site, Secondary: Online)
Effect of temporal characteristic on hand-centered peripersonal space
Karin Takeo, Naoki Kuroda, Wataru Teramoto (Kumamoto Univ.) HIP2022-90
Peripersonal space (PPS) is the space immediately around the body and represented as a part of the body. PPS is plastic ... [more] HIP2022-90
pp.68-71
IA 2023-01-25
16:20
Osaka Osaka Umeda Campus, Kwansei Gakuin University (Osaka)
(Primary: On-site, Secondary: Online)
Implementation of an AR Virtual Space System with Dynamic Background Replacement Based on Estimated Depth
Yoshihiro Tsuboki, Tomoya Kawakami (Univ. of Fukui), Satoru Matsumoto, Tomoki Yoshihisa (Osaka Univ.), Yuuichi Teranishi (NICT/Osaka Univ.) IA2022-74
Augmented reality (AR) technology is attracting attention in various fields and is also used in the entertainment field,... [more] IA2022-74
pp.43-48
HCS 2023-01-21
10:50
Kyoto Kyoto Institute of Technology
(Primary: On-site, Secondary: Online)
Development of a robotic VR system that allows users to shake hands with CG characters
Sho Takaki, Kazuaki Tanaka (KIT) HCS2022-57
Normally, it is not possible to physically touch a CG character in a virtual space. Therefore, an interface has been pro... [more] HCS2022-57
pp.12-17
SeMI, SeMI
(Joint)
2023-01-20
12:15
Tokushima Naruto grand hotel
(Primary: On-site, Secondary: Online)
[Short Paper] A Virtual World Building Application Using VR Inspired by Sandplay Therapy
Ayaka Yamamoto (Osaka Pref. Univ.), Masashi Sugano (Osaka Metropolitan Univ.) SeMI2022-105
Sandplay therapy is a form of psychotherapy that is used to treat a variety of conditions in both children and adults. I... [more] SeMI2022-105
pp.155-157
HCGSYMPO
(2nd)
2022-12-14
- 2022-12-16
Kagawa Onsite (Sunport Takamatsu) and Online
(Primary: On-site, Secondary: Online)
Development of a Virtual Kashiwa Center Tour System and Its Use in Open House
Mai Otsuki, Takashi Okuma (AIST)
After the pandemic of the COVID-19, various activities have been conducted non-face-to-face and online. At the National ... [more]
HCGSYMPO
(2nd)
2022-12-14
- 2022-12-16
Kagawa Onsite (Sunport Takamatsu) and Online
(Primary: On-site, Secondary: Online)
Proposal of Place Sameness and a realization trial with virtual reality
Saizo Aoyagi (Komazawa Univ.), Satoshi Fukumori (Kagawa Univ.)
In this paper, a concept of Place Sameness is proposed. which is the property of feeling that a reproduction of a place ... [more]
HCGSYMPO
(2nd)
2022-12-14
- 2022-12-16
Kagawa Onsite (Sunport Takamatsu) and Online
(Primary: On-site, Secondary: Online)
Trust, Altruism and Relational Mobility in Virtual Reality and Reality
Yang Li (Nagoya Univ.), Junko Yamada (Rissho Univ.), Yota Mizuguchi (OX Brooks Univ.)
With the spread of VR technology, while the construction of relationships with others in a VR space is rapidly developin... [more]
HCGSYMPO
(2nd)
2022-12-14
- 2022-12-16
Kagawa Onsite (Sunport Takamatsu) and Online
(Primary: On-site, Secondary: Online)
The impact of advertisements displayed on shopping bags in VR space on customers' willingness to buy
Moeki Horii, Azusa Yamazaki, Koichi Mizutani, Naoto Wakatsuki, Keiichi Zempo (Univ.Tsukuba)
Advertisements are used to make a company's information, products, and services known to the public purposes and can eli... [more]
 Results 21 - 40 of 245 [Previous]  /  [Next]  
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