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Committee Date Time Place Paper Title / Authors Abstract Paper #
KBSE, SC 2023-11-18
09:55
Miyagi Sento Kaikan Introducing Gamification into an Experiment-based Programming Platform
Aoi Nagatani, Sinan Chen (Kobe Univ.), Sachio Saiki (Kochi Univ. of Tech.), Masahide Nakamura (Kobe Univ.) KBSE2023-43 SC2023-26
Recently, platforms such as JupyterLab and Google Colaboratory are often used for data science programming. However, the... [more] KBSE2023-43 SC2023-26
pp.51-56
SC 2023-06-02
14:55
Fukushima UBIC 3D Theater, University of Aizu
(Primary: On-site, Secondary: Online)
Development of a Web Application to Promote the Zero Carbon Activities Using Gamification
Aoi Nagatani, Tasuku Watanabe, Yuya Tarutani, Yoshifumi Kamae, Shun Sato, Marin Shoda, Masahide Nakamura (Kobe Univ.) SC2023-5
In recent years, efforts toward the realization of zero carbon cities have been made throughout Japan. However, the foll... [more] SC2023-5
pp.24-31
LOIS 2022-03-03
13:50
Online Online Implementation and Evaluation of Gamification for Lifelogging Application Based on Motivation Subscales
Aoi Nagatani, Sinan Chen, Masahide Nakamura (Kobe Univ.) LOIS2021-42
In lifelogging services, where people input their daily records, continuous input of data is important. However, whether... [more] LOIS2021-42
pp.14-21
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