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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 117  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
HCGSYMPO
(2nd)
2023-12-11
- 2023-12-13
Fukuoka Asia pacific Import Mart (Kitakyushu)
(Primary: On-site, Secondary: Online)
Interactive Design System Presenting Candidate Solutions Appealing to User's Sensibility by Image Generative AI
Nagisa Sawada, Akira Hara, Tomoko Kajiyama (Hiroshima City Univ.), Shin'ichi Satoh (NII)
We propose an interactive design system that optimizes the color scheme of a bouquet. The optimization is performed by I... [more]
HCGSYMPO
(2nd)
2023-12-11
- 2023-12-13
Fukuoka Asia pacific Import Mart (Kitakyushu)
(Primary: On-site, Secondary: Online)
Prototype of interactive gameplay viewing system for annotating highlights -- Comic-like decorations in real-time --
Takuma Fukui, Ryosuke Yamanishi, Mitsunori Matsushita (Kansai Univ.)
This paper proposes a prototype of the interactive gameplay viewing system for annotating highlights.
Due to more atten... [more]

MVE, IPSJ-HCI, IPSJ-EC, VRSJ, ITE-HI, HI-SIG-DeMO 2023-05-31
15:05
Tokyo
(Primary: On-site, Secondary: Online)
How to play with ChatGPT in interactive design
Yoichi Nagashima (SUAC) MVE2023-4
I reported findings from experiments using OpenAI's ChatGPT in system design for interactive entertainment such as insta... [more] MVE2023-4
pp.19-23
HCGSYMPO
(2nd)
2022-12-14
- 2022-12-16
Kagawa Onsite (Sunport Takamatsu) and Online
(Primary: On-site, Secondary: Online)
Interactive Fashion Coordinate System Considering Color Combinations based on Impression Words and Sight Characteristics on Color Difference
Takashi Wakasugi, Akira Hara, Shin Kamada, Tetsuyuki Takahama (Hiroshima City Univ.)
We propose a system that optimizes fashion coordination according to the user’s preference using interactive evolutionar... [more]
MBE, NC 2022-12-03
11:25
Osaka Osaka Electro-Communication University [Short Paper] Computer-aided Diagnosis System of COVID-19 with Hololens
Liang LYU, Shurong Chai, Jiaqing Liu (RITSUMEIKAN Univ.), Huimin Huang, Fang Wang (Zhejiang Univ.), Tomoko Tateyama (Fujita Health Univ.), Lanfen Lin (Zhejiang Univ.), Yenwei Chen (RITSUMEIKAN Univ.) MBE2022-22 NC2022-44
CT images can detect the extent of viral infection in the lung field area in COVID-19, which is important for physicians... [more] MBE2022-22 NC2022-44
pp.7-10
CQ, IMQ, MVE, IE
(Joint) [detail]
2022-03-09
15:55
Online Online (Zoom) A Study on Interactive Projection Mapping System using 3D Game Engine
Shoko Yoshida, Naoki Hashimoto (UEC) IMQ2021-24 IE2021-86 MVE2021-53
Currently, in the COVID-19 pandemic, the opportunity to actually touch and experience objects is being lost, and much re... [more] IMQ2021-24 IE2021-86 MVE2021-53
pp.76-81
ET 2022-03-04
11:00
Online Online Real-time collection of execution logs and visualization of learning status on JupyterLab
Yusuke Suzuki, Ziyi Lin, Fumikazu Iseki, Yoichi Murakami (TUIS) ET2021-60
In recent years, leaning materials using an interactive development environment have been attracting attention, and the ... [more] ET2021-60
pp.54-58
HCGSYMPO
(2nd)
2021-12-15
- 2021-12-17
Online Online Development of interactive systems for the visually impaired and support for their sports
Michiko Ohkura (Shibaura Inst Tech), Masato Teranishi (former Special Needs for the Visually Impaired, Univ. Tsukuba)
The first author, with the cooperation of the second author, conducted research on interactive systems for the visually ... [more]
SIS 2021-12-03
11:45
Online Online Interactive Tile Design System by GAN Considering Impression of Words and Its Subjective Evaluation
Mao Takegishi, Kaoru Arakawa (Meiji Univ.) SIS2021-24
Designing complex tile shapes is difficult due to mathematical constraints and artistry requirements. In related researc... [more] SIS2021-24
pp.15-19
SRW, SeMI, CNR
(Joint)
2021-11-25
15:20
Tokyo Kikai-Shinko-Kaikan Bldg.
(Primary: On-site, Secondary: Online)
[Invited Talk] Understanding humans by creating interactive robots.
Kohei Ogawa (Nagoya Univ.)
We introduce the research we have conducted so far on interactive android robots that look like humans. Then, through va... [more]
CQ 2021-08-04
09:55
Online Online A Speculative Video Transmission Method for Low Latency of Cloud Gaming Systems
Takumasa Ishioka (Osaka Univ.), Ryota Shiina, Tatsuya Fukui, Hiroya Ono, Toshihisa Fujiwara, Tomohiro Taniguchi (NTT), Takuya Fujihashi, Shunsuke Saruwatari, Takashi Watanabe (Osaka Univ.) CQ2021-26
As networks become more sophisticated, there is growing interest in cloud gaming, a service that allows users to play ga... [more] CQ2021-26
pp.26-31
WIT 2021-06-01
14:30
Online Online An examination of interactive whiteboard for low vision that supports visual recognition of board information using laser retina imaging
Hisayuki Tatsumi, Noriyuki Horie (Tsukuba Univ. of Tech.), Yasuyuki Murai (Nihon Pharma. Univ.), Makoto Kobayashi (Tsukuba Univ. of Tech.) WIT2021-7
Of the two major visual behaviors for low vision students in school learning, reading a textbook is possible by bringing... [more] WIT2021-7
pp.32-37
HCGSYMPO
(2nd)
2020-12-15
- 2020-12-17
Online Online Application and Effects of Interactive Large-Scale Floor Projection in Special-Needs Education
Mika Oki, Kenji Suzuki (Univ. of Tsukuba)
We investigated an interactive floor projection system featuring image projecting and capturing capabilities implemented... [more]
QIT
(2nd)
2020-12-11
16:20
Online Online Almost entanglement-breaking channel approximately generating arbitrary separable states requires exponentially large input system -- Application for disentangler conjecture --
Seiseki Akibue, Go Kato, Seiichiro Tani (NTT)
(To be available after the conference date) [more]
WIT, IPSJ-AAC 2020-03-13
15:20
Ibaraki Tsukuba University of Technology
(Cancelled but technical report was issued)
Effects of speech reverberation on location recognition
Yuji Sone, Sawako Nakajima, Kazutaka Mitobe (Akita Univ.) WIT2019-47
In recent years, Internet-related services have evolved greatly, and lots of personal experiences can be recorded and st... [more] WIT2019-47
pp.51-54
ISEC, IT, WBS 2020-03-10
13:20
Hyogo University of Hyogo
(Cancelled but technical report was issued)
Delegatable zero-knowledge proof systems with NIZap
Naoya Shiratori, Mitsuru Tada (Chiba Univ.) IT2019-92 ISEC2019-88 WBS2019-41
(To be available after the conference date) [more] IT2019-92 ISEC2019-88 WBS2019-41
pp.15-22
NC, MBE
(Joint)
2020-03-04
14:40
Tokyo University of Electro Communications
(Cancelled but technical report was issued)
A Piano Voicing Generation Method Based on the User's Preference Using Interactive Genetic Algorithm
Hiroki Kazaoka, Susumu Kuroyanagi (NIT) NC2019-84
Voicing is how to select notes to play when playing a chord. In some genres of music, especially jazz, voicing is one of... [more] NC2019-84
pp.51-56
ET 2019-10-19
15:30
Okinawa University of the Ryukyus An Interactive Robot Lecture for Changing Lecture Scenario
Ayumu Sugawara (UEC), Mitsuhiro Goto (NTT Service Evolutions Laboratories), Akihiro Kashihara (UEC) ET2019-44
In university lectures and e-Learning video lecture, it is important for lectures to change the order of lecture scenari... [more] ET2019-44
pp.69-74
QIT
(2nd)
2019-05-21
12:00
Fukuoka Kyushu University, Chikushi Campus Analysis of Quantum Multi-Prover Zero-Knowledge Systems: Elimination of the Honest Condition and Computational Zero-Knowledge Systems for QMIP
Yusuke Kinoshita (Nagoya Univ.)
Zero-knowledge and multi-prover systems are both central notions in classical and quantum complexity
theory. There is, ... [more]

IT, ISEC, WBS 2019-03-08
16:10
Tokyo University of Electro-Communications Non-interactive Proof Systems for Group-Dependent Bundled Languages
Hiroaki Anada (Univ. of Nagasaki) IT2018-114 ISEC2018-120 WBS2018-115
In this report,
we propose a bundled language for the direct product of group-dependent languages.
Then we construct... [more]
IT2018-114 ISEC2018-120 WBS2018-115
pp.243-248
 Results 1 - 20 of 117  /  [Next]  
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