Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
ET |
2023-07-14 14:00 |
Hokkaido |
Muroran Institute of Technology / Online (Primary: On-site, Secondary: Online) |
Development and Evaluation of a Feedback System to Support Improvement in Kyudo Shooting Form Yuji Umemoto (KWU), Ken-ichi Tanaka (NiAS) ET2023-11 |
In this study, we aimed to develop a feedback system to support the improvement of shooting form in Kyudo practice. Base... [more] |
ET2023-11 pp.11-14 |
WIT |
2023-06-17 13:00 |
Okinawa |
Okinawa Industry Support Center (Primary: On-site, Secondary: Online) |
- Yusaku Murayama (Nihon Univ.) WIT2023-12 |
(To be available after the conference date) [more] |
WIT2023-12 pp.59-64 |
ET |
2023-03-15 08:50 |
Tokushima |
Tokushima University (Primary: On-site, Secondary: Online) |
Implementation of Kyudo Practice Support System Using Posture Estimation Yuji Umemoto (KWASSUI Univ./NIAS), Ken-ichi Tanaka (NIAS) ET2022-79 |
In September 2020, the Sports Agency announced "reform of club activities based on school work style reform", It should ... [more] |
ET2022-79 pp.123-127 |
HCGSYMPO (2nd) |
2022-12-14 - 2022-12-16 |
Kagawa |
Onsite (Sunport Takamatsu) and Online (Primary: On-site, Secondary: Online) |
Development of Device to Share Tension among Spectators Watching e-sports Genki Hashiba, Yoichi Yamazaki (KAIT) |
In recent years, esports has developed, and the population of online spectators has increased accordingly. The problem h... [more] |
|
HCGSYMPO (2nd) |
2022-12-14 - 2022-12-16 |
Kagawa |
Onsite (Sunport Takamatsu) and Online (Primary: On-site, Secondary: Online) |
Naoya Kitamura (ePARA) |
The term "blind e-sports" is a general term for e-sports involving blind e-sports players. The ePARA has adopted the 2D ... [more] |
|
ICM |
2022-07-07 13:50 |
Hokkaido |
Tokachi Plaza (Primary: On-site, Secondary: Online) |
An Experimental Study on Impact of Network Quality to On-line Games Masayuki Yoshida (NTT Com), Hiroshi Shibukawa (The Wave), Yoichi Sato (OSL) ICM2022-12 |
With the global development of the game industry, competition events for computer games called e-sports are becoming mor... [more] |
ICM2022-12 pp.11-14 |
CAS, SIP, VLD, MSS |
2022-06-17 14:55 |
Aomori |
Hachinohe Institute of Technology (Primary: On-site, Secondary: Online) |
Construction of scoring probability model based on service landing location and ranking points in men's professional tennis matches Fumiya Shimizu, Eiji Konaka (Meijo Univ.) CAS2022-16 VLD2022-16 SIP2022-47 MSS2022-16 |
In tennis matches, service is regarded as the most important shot that affects the match outcome.
The main objective of... [more] |
CAS2022-16 VLD2022-16 SIP2022-47 MSS2022-16 pp.84-89 |
HCS |
2022-03-11 13:00 |
Online |
Online |
Development of Archery Game Supporting System for Visually Impaired People
-- Performance Evaluation of Acoustic Sight Based on Practical Experiment -- Sei Ohirabaru, Tetsuo Tsujioka, Hitoshi Watanabe, Ikuo Oka (Osaka City Univ.) HCS2021-64 |
In this paper, we have developed an archery game supporting system for visually impaired.
In the previous studies, ther... [more] |
HCS2021-64 pp.19-24 |
CQ, IMQ, MVE, IE (Joint) [detail] |
2022-03-11 16:05 |
Online |
Online (Zoom) |
Quantification of Visual Exploration Activities on Experiencing the Basketball Game Using VR Simulation Shinya Ishikawa, Hidehiko Shishido, Kenji Yoshida, Yoshinari Kameda (Tsukuba Univ) IMQ2021-64 IE2021-126 MVE2021-93 |
In basketball, players are required to make accurate judgments about complex and rapidly changing situations. An importa... [more] |
IMQ2021-64 IE2021-126 MVE2021-93 pp.284-289 |
COMP |
2022-03-06 10:50 |
Online |
Online |
On properties of Kirkman schedules applied the partial team swap Yusuke Kashiwagi (Seikei Univ) COMP2021-33 |
In this study, we show some properties of Kirkman schedules in applying the partial team swap. Kirkman schedule is the m... [more] |
COMP2021-33 pp.16-23 |
ET |
2022-03-04 13:00 |
Online |
Online |
Reflection Support System on Esports Play to Acquire Practical Knowledge in Esports Minato Shikata, Tomoko Kojiri (Kansai Univ.) ET2021-67 |
In esports, players repeatedly make decisions to select actions according to the situation and objectives. In order to w... [more] |
ET2021-67 pp.91-96 |
HPB (2nd) |
2022-02-28 14:25 |
Online |
Online |
CBWS: Design of a Brain Wave Analysis System Suitable for Brain-Wave-Based Games Taichi Yamazaki (Aoyama Gakuin Univ.), Yuma Tsurugasaki (Aoyama Gakuin Univ), Akihito Taya, Yoshito Tobe (Aoyama Gakuin Univ.), Hideaki Toyama (Toyama Prefectural Univ.) |
In recent years, there has been an increase in the number of eSports events and competitions, and demand for eSports is ... [more] |
|
HCS |
2022-01-29 14:00 |
Online |
Online |
Development of Archery Game Supporting System for Visually Impaired
-- Prototype Overview of Acoustic Sight Using a Camera with Object Recognition Function and its Basic Experimental Evaluations -- Sei Ohirabaru, Tetsuo Tsujioka, Hitoshi Watanabe, Ikuo Oka (Osaka City Univ.) HCS2021-57 |
In this paper, we have developed an archery game supporting system for visually impaired. In the previous studies, there... [more] |
HCS2021-57 pp.81-88 |
SS, MSS |
2022-01-11 17:30 |
Nagasaki |
Nagasakiken-Kensetsu-Sogo-Kaikan Bldg. (Primary: On-site, Secondary: Online) |
Prediction results of team ball games at Tokyo 2020 Olympic Games Eiji Konaka (Meijo Univ.) MSS2021-44 SS2021-31 |
This letter reports the prediction results of team ball sports in the Tokyo 2020 Olympic Games.
The main objective of t... [more] |
MSS2021-44 SS2021-31 pp.74-77 |
HCGSYMPO (2nd) |
2021-12-15 - 2021-12-17 |
Online |
Online |
Development of interactive systems for the visually impaired and support for their sports Michiko Ohkura (Shibaura Inst Tech), Masato Teranishi (former Special Needs for the Visually Impaired, Univ. Tsukuba) |
The first author, with the cooperation of the second author, conducted research on interactive systems for the visually ... [more] |
|
MIKA (3rd) |
2021-10-27 17:00 |
Okinawa |
(Primary: On-site, Secondary: Online) |
[Invited Talk]
Investigating the Impact of Network and Acoustic Environments on E-Sports Competition Shigeki Shiokawa, Mari Ueda, Hajime Iwata (Kanagawa Inst. of Tech.) |
In recent years, e-sports has been widely spread all over the world. In Japan, the first e-sports competition was held a... [more] |
|
R |
2021-10-22 13:50 |
Online |
Online |
Modeling and prediction of injury occurrences of sumo wrestlers by using Hawkes process Shuhei Ota (Kanagawa Univ.), Mitsuhiro Kimura (Hosei Univ.) R2021-30 |
In sumo wrestling, which is a Japanese traditional sport, lots of sumo wrestlers suffer from injuries through actual bou... [more] |
R2021-30 pp.1-6 |
SP, WIT, IPSJ-SLP, ASJ-H [detail] |
2021-10-19 10:00 |
Online |
Online |
Automatic Measurement of Shoulder Joint ROM Conducted on Elderly eSports Shin Morishima, Keisuke Souna, Ryota Ofusa, Tomoji Toriyama (Toyama Prefectural Univ.) SP2021-26 WIT2021-19 |
Recently, due to the aging of the population, prevention of nursing care is becoming more important. Measurement of acti... [more] |
SP2021-26 WIT2021-19 pp.12-17 |
NLC |
2021-09-16 11:15 |
Online |
Online |
Sports games article generation of Judo and Kendo tournaments Kazutaka Shimada, Tsukasa Shiota, Yoichi Kondo (Kyutech), Takehiro Murashige, Tatsuya Yazawa (Nishinippon Shimbun) NLC2021-10 |
In this paper, we report a sports game article generation system for a Judo and Kendo tournament.
The system is based o... [more] |
NLC2021-10 pp.20-24 |
R |
2021-06-12 14:50 |
Online |
Online (Zoom) |
A note on a stochastic model and injury prediction for sumo wrestlers Ota Shuhei (Kanagawa Univ.), Kimura Mitsuhiro (Hosei Univ.) R2021-13 |
In sumo wrestling, one of the martial arts, sumo wrestlers have a risk of injury due to actual bouts. Sumo wrestlers suf... [more] |
R2021-13 pp.13-18 |