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All Technical Committee Conferences (Searched in: All Years)
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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
EA, ASJ-H |
2022-08-04 17:00 |
Miyagi |
(Primary: On-site, Secondary: Online) |
About Interactive Environments for Computer Sound Education
-- Consider Max, SuperCollider, Processing, SonicPi, and Mozzi -- Yoichi Nagashima (SUAC) EA2022-34 |
Four types of interactive sound processing environments were examined as educational materials for designing "sound," wh... [more] |
EA2022-34 pp.32-39 |
EA, ASJ-H |
2021-07-16 09:55 |
Online |
Online |
The Various Uses of SuperCollider
-- a personal perspective -- Yota Morimoto (coton co.) EA2021-13 |
Through projects ranging from sonification research, to cloud computing service and to embedded applications, SuperColli... [more] |
EA2021-13 pp.61-65 |
EA |
2012-07-20 10:00 |
Hokkaido |
Health Sci. Univ. of Hokkaido |
SuperCollider as a tool for sonification Yota Morimoto (Birmingham Univ.), Naofumi Aoki (Hokkaido Univ.) EA2012-50 |
We investigate the possibility of using SuperCollider, a real-time sound synthesis programming environment, as a tool fo... [more] |
EA2012-50 pp.29-33 |
EA |
2011-06-24 10:00 |
Hokkaido |
Health Sci. Univ. of Hokkaido |
Sound Programming in SuperCollider Naofumi Aoki (Hokkaido Univ.), Yota Morimoto (University of Birmingham) EA2011-36 |
This paper describes the possibility of sound programming in SuperCollider. SuperCollider is a programming environment o... [more] |
EA2011-36 pp.37-40 |
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