Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
NC, IBISML, IPSJ-BIO, IPSJ-MPS [detail] |
2023-07-01 10:45 |
Okinawa |
OIST Conference Center (Primary: On-site, Secondary: Online) |
A Study on generating First-Person Video in moving daily space using variational auto encoders Xu Chenfei (Osaka Univ.), Okadome Yuya (TUS), Ishiguro Hiroshi (Osaka Univ.), Nakamura Yutaka (RIKEN) |
(To be available after the conference date) [more] |
|
PRMU, IPSJ-CVIM |
2023-05-18 14:00 |
Aichi |
(Primary: On-site, Secondary: Online) |
Creation of Teacher Optical Flow specialized for Video Frame Interpolation Riku Miyata, Yuki Kondo, Norimichi Ukita (TTI) PRMU2023-3 |
Video frame interpolation is a technique for generating intermediate frames from two consecutive video frames. In this s... [more] |
PRMU2023-3 pp.12-15 |
WIT, IPSJ-AAC |
2023-03-22 13:25 |
Online |
Online |
On promoting understanding of tunnel vision through short movie Masayo Tsurumi, Madoka Yasome (NTUT) WIT2022-19 |
While social recognition is progressing that there are visually impaired people who have low vision in addition to total... [more] |
WIT2022-19 pp.7-12 |
SC |
2023-03-17 15:40 |
Tokyo |
NII (Primary: On-site, Secondary: Online) |
Experimental Evaluation of Stress Relief Service for Elderly People at Home Using Personalized Videos Hiro Horie, Sinan Chen, Masahide Nakamura (Kobe Univ.), Kiyoshi Yasuda (OIT) SC2022-48 |
Our research group is engaged in the research and development of a system to support the elderly at home. In a previous ... [more] |
SC2022-48 pp.55-60 |
ICM |
2023-03-17 10:40 |
Okinawa |
Okinawa Prefectural Museum and Art Museum (Primary: On-site, Secondary: Online) |
[Invited Talk]
Introduction of trial on network design for mission-critical video contribution services Nobuaki Kadowaki, Yosuke Tanaka, Masao Nishie (NTT Com) ICM2022-54 |
Our infrastructure all over Japan has provided real-time video transmission services that delivers live video securely i... [more] |
ICM2022-54 pp.55-60 |
IMQ, IE, MVE, CQ (Joint) [detail] |
2023-03-15 10:10 |
Okinawa |
Okinawaken Seinenkaikan (Naha-shi) (Primary: On-site, Secondary: Online) |
What Do Participants Care About During a Videoconference?
-- A Survey on the use of Primary and Secondary Spaces in Videoconferencing -- Kenta Ohnaka (Meiji Univ.), Masayuki Ihara (RIKEN), Minoru Kobayashi (Meiji Univ.) IMQ2022-20 IE2022-97 MVE2022-50 |
Videoconferencing is increasing due to the spread of telework. Regarding the media experience of videoconferencing, it i... [more] |
IMQ2022-20 IE2022-97 MVE2022-50 pp.8-13 |
IMQ, IE, MVE, CQ (Joint) [detail] |
2023-03-15 13:15 |
Okinawa |
Okinawaken Seinenkaikan (Naha-shi) (Primary: On-site, Secondary: Online) |
A Fundamental Study on Optimum Durations of Hit-Stop to Improve User Experience in Video Games Shoyu Fukuda, Hiroto Inoue, Nobuji Tetsutani (Tokyo Denki Univ.) IMQ2022-34 IE2022-111 MVE2022-64 |
In three-dimensional computer graphics (3DCG) action video games, when your avatar hits an attack on an enemy, it is com... [more] |
IMQ2022-34 IE2022-111 MVE2022-64 pp.89-92 |
IMQ, IE, MVE, CQ (Joint) [detail] |
2023-03-15 13:40 |
Okinawa |
Okinawaken Seinenkaikan (Naha-shi) (Primary: On-site, Secondary: Online) |
A Fundamental Study on Perception of Bistable Motion Illusion with Hit Stop Tomoya Tanaka, Hiroto Inoue, Nobuji Tetsutani (Tokyo Denki Univ.) IMQ2022-35 IE2022-112 MVE2022-65 |
In attack scenes of computer graphics (CG) animations and video games, it is common to add an effect that slightly pause... [more] |
IMQ2022-35 IE2022-112 MVE2022-65 pp.93-96 |
IMQ, IE, MVE, CQ (Joint) [detail] |
2023-03-15 14:05 |
Okinawa |
Okinawaken Seinenkaikan (Naha-shi) (Primary: On-site, Secondary: Online) |
A Usability Testing of Countermeasures for Occlusion in 3DCG Video Games Suzuka Jikihara, Hiroto Inoue, Nobuji Tetsutani (Tokyo Denki Univ.) IMQ2022-36 IE2022-113 MVE2022-66 |
When we play action video games of third-person perspective, we often observe occlusion, where obstacles enter spaces be... [more] |
IMQ2022-36 IE2022-113 MVE2022-66 pp.97-102 |
IMQ, IE, MVE, CQ (Joint) [detail] |
2023-03-15 15:05 |
Okinawa |
Okinawaken Seinenkaikan (Naha-shi) (Primary: On-site, Secondary: Online) |
Measuring the impact of 360-degree video on users' viewing experience Hayaoki Matsumoto, Mizuki Takenawa (UTokyo), Satoshi Ikehata (NII), Kiyoharu Aizawa (UTokyo) IMQ2022-38 IE2022-115 MVE2022-68 |
Recently, the use of 360-degree contents has been increasing in various fields, such as tourism. The use of 360-degree v... [more] |
IMQ2022-38 IE2022-115 MVE2022-68 pp.109-114 |
IMQ, IE, MVE, CQ (Joint) [detail] |
2023-03-16 10:10 |
Okinawa |
Okinawaken Seinenkaikan (Naha-shi) (Primary: On-site, Secondary: Online) |
[Invited Talk]
Trends and Prospects of Free Viewpoint Video Technologies Toshiaki Fujii (Nagoya Univ.) IMQ2022-50 CQ2022-91 IE2022-127 MVE2022-80 |
This presentation will review previous research on free viewpoint video technology and introduce recent technological tr... [more] |
IMQ2022-50 CQ2022-91 IE2022-127 MVE2022-80 p.149(IMQ), p.57(CQ), p.149(IE), p.149(MVE) |
IMQ, IE, MVE, CQ (Joint) [detail] |
2023-03-17 12:50 |
Okinawa |
Okinawaken Seinenkaikan (Naha-shi) (Primary: On-site, Secondary: Online) |
A Study on Offset Coding of Patch Data in Video-based Point Cloud Compression (V-PCC) Emi Myoudou, Yoshitaka Kidani, Kei Kawamura (KDDI Research.) IMQ2022-78 IE2022-155 MVE2022-108 |
Video-Based Point Cloud Compression (V-PCC) was standardized by Moving Picture Experts Group (MPEG). In V-PCC, the 3D po... [more] |
IMQ2022-78 IE2022-155 MVE2022-108 pp.302-305 |
IMQ, IE, MVE, CQ (Joint) [detail] |
2023-03-17 13:15 |
Okinawa |
Okinawaken Seinenkaikan (Naha-shi) (Primary: On-site, Secondary: Online) |
A study of the encoding runtime reduction for CU partition with intra prediction information in VVC Yuta Saito, Yoshitaka Kidani, Haruhisa Kato, Kei Kawamura (KDDI Research, Inc.) IMQ2022-79 IE2022-156 MVE2022-109 |
Versatile Video Coding (VVC) introduced quad tree with nested multi-type tree (QTMT).
The QTMT allows to divide coding ... [more] |
IMQ2022-79 IE2022-156 MVE2022-109 pp.306-308 |
IMQ, IE, MVE, CQ (Joint) [detail] |
2023-03-17 13:40 |
Okinawa |
Okinawaken Seinenkaikan (Naha-shi) (Primary: On-site, Secondary: Online) |
A Consideration on Improving Frame Prediction Accuracy Using GAN and PredNet Naoko Imai, Shunichi Sekiguchi, Wataru Kameyama (Waseda Univ) IMQ2022-80 IE2022-157 MVE2022-110 |
We have been studying to apply PredNet, which is proposed to prove the predictive coding theory of human brain, to motio... [more] |
IMQ2022-80 IE2022-157 MVE2022-110 pp.309-314 |
IMQ, IE, MVE, CQ (Joint) [detail] |
2023-03-17 14:05 |
Okinawa |
Okinawaken Seinenkaikan (Naha-shi) (Primary: On-site, Secondary: Online) |
A Consideration on Improving Prediction Accuracy of PredNet by Combining Features of Pseudo-future Frame. Kanato Sakama, Shunichi Sekiguchi, Wataru Kameyama (Waseda Univ.) IMQ2022-81 IE2022-158 MVE2022-111 |
We have been studying the applicability of PredNet, one of the DNN-based video frame prediction methods proposed to prov... [more] |
IMQ2022-81 IE2022-158 MVE2022-111 pp.315-320 |
ET |
2023-03-14 14:35 |
Tokushima |
Tokushima University (Primary: On-site, Secondary: Online) |
Mountaineering Hazard Prediction Training using locally editting videos Masaya Abe (Nihon Univ), Satoshi Shimad (Nihon Univ.) ET2022-72 |
(To be available after the conference date) [more] |
ET2022-72 pp.79-84 |
LOIS |
2023-03-14 10:10 |
Okinawa |
(Primary: On-site, Secondary: Online) |
Creating Conversation Opportunities For Elderly People At Home By Linking Virtual Agents And Video Conferencing Services Hiro Okamoto, Sinan Chen, Masahide Nakamura (Kobe Univ), Sachio Saiki (Kochi Univ of Technology) LOIS2022-60 |
The increase in single-person households and the onset of "corona frailty" due to the new coronavirus have become proble... [more] |
LOIS2022-60 pp.95-101 |
NC, MBE (Joint) |
2023-03-15 14:50 |
Tokyo |
The Univ. of Electro-Communications (Primary: On-site, Secondary: Online) |
Differences in Prefrontal Cortex Activation by Video Game Proficiency Takashi Oyama, Fumiya Chiba, Teruaki Ito (Okayama Prefectural Univ.) NC2022-117 |
The activation of the prefrontal cortex during rhythm action game was analyzed by using NIRS. Participants were classifi... [more] |
NC2022-117 pp.135-138 |
TL |
2023-03-11 16:00 |
Online |
Online |
Attempts at establishing uniformity in transcriptions of audio/video task-oriented dialogue
-- Concerning overlapping talk -- Midori Tanimura (Ritsumeikan Univ.), Yoshiko Kawabata (NINJAL), Etsuko Yoshida (The Uni. of Shiga Prefecture), Kazuhiro Takeuchi (Osaka Electro-Communication Univ.) TL2022-42 |
A transcript is one of the indispensable resources for advancing interaction studies, which generally include both lingu... [more] |
TL2022-42 pp.48-53 |
EMM |
2023-03-02 13:00 |
Nagasaki |
Fukue culture hall (Primary: On-site, Secondary: Online) |
[Poster Presentation]
A Video Data Hiding Scheme Utilizing Characteristics of Consecutive Frames Hikaru Ando, Tetsuya Kojima, Raito Matsuzaki, Akira Tanaka (NIT, Tokyo College) EMM2022-72 |
A video data hiding scheme has been proposed by repeating the same frames to embed secret data according to the observat... [more] |
EMM2022-72 pp.30-33 |