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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 98  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
IA, SITE, IPSJ-IOT [detail] 2024-03-13
11:10
Okinawa Miyakojima City Future Creation Center
(Primary: On-site, Secondary: Online)
Analysis of Business Model of Co-Creative Platform for Realizing Digital-Twin City Using Evolutionary Game
Kaito Kondo, Noriaki Kamiyama (Ritsumeikan Univ.) SITE2023-90 IA2023-96
(To be available after the conference date) [more] SITE2023-90 IA2023-96
pp.136-141
QIT
(2nd)
2023-12-17
17:30
Okinawa OIST
(Primary: On-site, Secondary: Online)
[Poster Presentation] The advantage of sharp measurements: In terms of discrimination game and simulability
Kodai Kobayashi, Shintaro Minagawa, Francesco Buscemi (Nagoya Univ.)
We redefined the sharp measurements in terms of the repeatability of corresponding CP-instruments, which have been defin... [more]
CCS 2023-11-12
10:00
Toyama Toyama Prefectural University Point Cloud Data Trading Model Considering Compensation Distribution to Minimize Maximum Dissatisfaction Based on Collected Area
Jin Watanabe, Sumiko Miyata (SIT), Kenji Kanai (WU) CCS2023-33
The digital twin is said to be a key technology for the next generation of smart cities.
The Digital Twin is expected t... [more]
CCS2023-33
pp.47-52
SS, DC 2023-10-12
10:00
Nagano
(Primary: On-site, Secondary: Online)
A game-theoretic approach to indistinguishability of winning objectives as user privacy
Rindo Nakanishi (Nagoya Univ.), Yoshiaki Takata (KUT), Hiroyuki Seki (Nagoya Univ.) SS2023-27 DC2023-33
We propose a new game-theoretic framework for studying the privacy protection of a user
who interactively uses a softwa... [more]
SS2023-27 DC2023-33
pp.32-37
CCS 2023-03-26
09:40
Hokkaido RUSUTSU RESORT Load Balancing Approach for M/M/1 Cloudlet Model using Non-Cooperative Game Theory
Yuki Yokota, Sumiko Miyata (SIT) CCS2022-65
Cloudlet is a computer group which exists within the same Local Area Network, and can be accessed by 1 hop by all the us... [more] CCS2022-65
pp.13-18
AI, JSAI-KBS, JSAI-SAI, JSAI-DOCMAS, IPSJ-ICS
(Joint)
2023-03-11
16:30
Hokkaido
(Primary: On-site, Secondary: Online)
Evolution of punishment and reward under group selectoin
Eizo Akiyama (UT) AI2022-54
Punishments for defection and/or rewards for cooperation in the evolution of cooperation has recently been drawing atten... [more] AI2022-54
pp.36-41
IN, NS
(Joint)
2023-03-02
10:20
Okinawa Okinawa Convention Centre + Online
(Primary: On-site, Secondary: Online)
Competitive Service Chaining among Service Brokers in NFV Networks
Ryohei Kokura, Masahiro Sasabe, Shoji Kasahara (NAIST) NS2022-172
Running network functions as software on generic hardware is a promising technology called network functions virtualizat... [more] NS2022-172
pp.31-36
IN, NS
(Joint)
2023-03-03
14:10
Okinawa Okinawa Convention Centre + Online
(Primary: On-site, Secondary: Online)
Data Trading Model based on Coalitional Game and its Numerical Analysis Towards Co-Creation Digital Twins
Hidetoshi Hotoyama, Jin Watanabe, Sumiko Miyata (SIT), Kenji Kanai (Waseda Univ), Taku Yamazaki (SIT) IN2022-116
Digital Twins is a key enabling technology for the next generation of smart cities. The realization of Digital Twins is ... [more] IN2022-116
pp.299-304
RCS, NS
(Joint)
2022-12-16
09:30
Aichi Nagoya Institute of Technology, and Online
(Primary: On-site, Secondary: Online)
Convergence analysis of Interference-Aware Channel Segregation based Multiple Channel Assignment
Katsuhiro Temma, Kenichi Takizawa (NICT), Hidenori Matsuo, Fumiyuki Adachi (Tohoku Univ.) RCS2022-198
Our recently proposed interference-aware channel segregation based dynamic channel assignment (IACS-DCA) forms a channel... [more] RCS2022-198
pp.69-74
HCGSYMPO
(2nd)
2022-12-14
- 2022-12-16
Kagawa Onsite (Sunport Takamatsu) and Online
(Primary: On-site, Secondary: Online)
A Multi-Agent Simulation Model for individual purchasing behavior & shortages -- Multi-agent learning on networks under uncertain information --
Arata Maeda, Takashi Takekawa (Kogakuin Univ.)
Information about the decrease in the supply of daily necessities during the corona situation was widely discussed. As a... [more]
SITE, IPSJ-CE 2022-12-04
13:25
Fukuoka
(Primary: On-site, Secondary: Online)
Quine's Philosophy concerning Reduction and Verification -- "Two Dogmas of Empiricism" in Essence --
Makoto Koike (MK Microwave) SITE2022-52
Willard Van Orman Quine, who served in the U.S. Navy during World War II, published an article entitled "The Two Dogmas ... [more] SITE2022-52
pp.7-8
RISING
(3rd)
2022-10-31
15:00
Kyoto Kyoto Terrsa (Day 1), and Online (Day 2, 3) [Poster Presentation] On Competitive Service Chaining among Multiple Service Brokers in NFV Networks
Ryohei Kokura, Masahiro Sasabe, Shoji Kasahara (NAIST)
Running network functions as software on generic hardware is a promising technology called as network functions virtuali... [more]
NS 2022-10-07
09:30
Hokkaido Hokkaidou University + Online
(Primary: On-site, Secondary: Online)
A Selfish Service Chaining Scheme for Minimizing Service Path Delay in NFV Networks
Ryohei Kokura, Masahiro Sasabe, Shoji Kasahara (NAIST) NS2022-95
Network functions virtualization (NFV) can flexibly achieve various network services by running network functions as sof... [more] NS2022-95
pp.88-93
AI 2022-09-16
13:30
Shizuoka
(Primary: On-site, Secondary: Online)
Temporal Modeling of Players for Multi-agent Coordination in Non-Cooperative Game
Junjie Zhong, Toshiharu Sugawara (Waseda Univ.) AI2022-26
Multi-agent interaction structures that contain mixed cooperative-competitive relationships appear in many realistic sit... [more] AI2022-26
pp.48-53
CCS, NLP 2022-06-10
14:50
Osaka
(Primary: On-site, Secondary: Online)
Optimal preference satisfaction for conflict-free joint decisions
Hiroaki Shinkawa, Nicolas Chauvet (Univ. Tokyo), Guillaume Bachelier (Univ. Grenoble Alpes), Andre Roehm, Ryoichi Horisaki, Makoto Naruse (Univ. Tokyo) NLP2022-20 CCS2022-20
We all have preferences when multiple choices are available. If we insist on satisfying our preferences only, we may suf... [more] NLP2022-20 CCS2022-20
pp.100-105
MSS, NLP 2022-03-28
13:00
Online Online A Study on Applying Game Balancing Method Using Deep Reinforcement Learning to Pokemon
Ryohei Okamura, Atsuo Ozaki (OIT) MSS2021-61 NLP2021-132
We propose a method to automatically adjust the game balance of video games using rein-forcement learning. The problem w... [more] MSS2021-61 NLP2021-132
pp.33-36
NS, IN
(Joint)
2022-03-11
09:50
Online Online A User Allocation Scheme for DASH Multi-Servers Considering Coalition Structure Generation
Kazuma Inomata, Sumiko Miyata (SIT) IN2021-38
In order to improve the QoE of users in DASH streaming communication, multi-servers are used to pseudo-increase the band... [more] IN2021-38
pp.43-48
ICSS, IPSJ-SPT 2022-03-07
14:10
Online Online Proposal and consideration of internal fraud model by signaling game
Junki Yuasa (Nagoya Univ.), Hiroki Kashiwazaki (NII) ICSS2021-62
The damage of information security incidents caused by internal fraud is great, and it is necessary for organizations to... [more] ICSS2021-62
pp.20-25
HCGSYMPO
(2nd)
2021-12-15
- 2021-12-17
Online Online The strategy for increase reward in Request-Requested considering false declaration
Asumi Nagai, Takashi Takekawa (KUTE-TOKYO)
In interpersonal relationships, it is natural for undertake an asking without clearly reward. It doesn't seem to be econ... [more]
CCS 2021-11-19
10:45
Osaka Osaka Univ.
(Primary: On-site, Secondary: Online)
User Departure and QoE Assessment in DASH Rate Determination Method Considering User Preference
Takumi Yanagisawa, Sumiko Miyata (SIT) CCS2021-27
In Dynamic Adaptive Streaming over HTTP (DASH), which is the most widespread video delivery service system using the Int... [more] CCS2021-27
pp.55-60
 Results 1 - 20 of 98  /  [Next]  
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