| Paper Abstract and Keywords |
| Presentation |
2012-01-26 11:10
An agreement protocol for p2p MMOG that is tolerant of entering and leaving Shintaro Enomoto, Naoshi Sakamoto (tdu) NS2011-152 |
| Abstract |
(in Japanese) |
(See Japanese page) |
| (in English) |
For massively on line games such as MMORPG, it is difficult for
client/server models to guarantee scalability for the system.
In our study, we propose a framework for MMORPG based on P2P in order to
guarantee scalableness.
Past frameworks of the P2P model divide the game into parts which
super peers, peers equipped the server feature, govern each.
In our study, however, we aim to design a framework with fair protocol
but without super peers.
Fair protocols of P2P require sharing processes of the game.
This induces the essential problem of exclusion of inconsistency.
Particularly, this moreover requires the consistency that has
tolerance of entering and leaving.
In this paper, we present our framework and a consensus protocol
tolerant of entering and leaving. |
| Keyword |
(in Japanese) |
(See Japanese page) |
| (in English) |
P2P / MMORPG / Consensus / / / / / |
| Reference Info. |
IEICE Tech. Rep., vol. 111, no. 408, NS2011-152, pp. 41-46, Jan. 2012. |
| Paper # |
NS2011-152 |
| Date of Issue |
2012-01-19 (NS) |
| ISSN |
Print edition: ISSN 0913-5685 Online edition: ISSN 2432-6380 |
Copyright and reproduction |
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034) |
| Download PDF |
NS2011-152 |
| Conference Information |
| Committee |
NS |
| Conference Date |
2012-01-26 - 2012-01-27 |
| Place (in Japanese) |
(See Japanese page) |
| Place (in English) |
Ryukyu University |
| Topics (in Japanese) |
(See Japanese page) |
| Topics (in English) |
Network Software, Network Application, SOA/SDP, NGN, IMS, API, Grid |
| Paper Information |
| Registration To |
NS |
| Conference Code |
2012-01-NS |
| Language |
Japanese |
| Title (in Japanese) |
(See Japanese page) |
| Sub Title (in Japanese) |
(See Japanese page) |
| Title (in English) |
An agreement protocol for p2p MMOG that is tolerant of entering and leaving |
| Sub Title (in English) |
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| Keyword(1) |
P2P |
| Keyword(2) |
MMORPG |
| Keyword(3) |
Consensus |
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| 1st Author's Name |
Shintaro Enomoto |
| 1st Author's Affiliation |
Tokyo Denki University (tdu) |
| 2nd Author's Name |
Naoshi Sakamoto |
| 2nd Author's Affiliation |
Tokyo Denki University (tdu) |
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| Speaker |
Author-1 |
| Date Time |
2012-01-26 11:10:00 |
| Presentation Time |
20 minutes |
| Registration for |
NS |
| Paper # |
NS2011-152 |
| Volume (vol) |
vol.111 |
| Number (no) |
no.408 |
| Page |
pp.41-46 |
| #Pages |
6 |
| Date of Issue |
2012-01-19 (NS) |