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Paper Abstract and Keywords
Presentation 2014-06-19 17:00
Research for Automatic Badminton Play Recognition Based on Motion Analysis
Toshiki Ikegashira, Masayuki Kashima, Kiminori Sato, Mutsumi Watanabe (Kagoshima Univ.) PRMU2014-26
Abstract (in Japanese) (See Japanese page) 
(in English) In late years data analysis using the sports video analysis is carried out in a sporting event flourishingly. Using sports video analysis and can plan a strategy are found out a characteristic, a pattern. In sports video analysis using the motion analysis, movement object extraction or movement recognition are considered to be a problem. In badminton singles game, seven kinds of shot recognition method based on the tracking of player and the shuttle are proposed. First, the difference between the frame and machine learning is detected the person, labeling and the difference between the frame are detected the shuttle. Top and bottom position relations using these detection results are recognized stroke, stroke recognition result and the orbit of the shuttle is recognized shot. These shot recognition results are recorded it. As a result of having evaluated it by the game of singles, the effectiveness depending on a shot and was able to make a prospect of basic shot recognition method are able to show.
Keyword (in Japanese) (See Japanese page) 
(in English) motion analysis / sports video analysis / badminton / action recognition / machine learning / / /  
Reference Info. IEICE Tech. Rep., vol. 114, no. 90, PRMU2014-26, pp. 25-30, June 2014.
Paper # PRMU2014-26 
Date of Issue 2014-06-12 (PRMU) 
ISSN Print edition: ISSN 0913-5685    Online edition: ISSN 2432-6380
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All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034)
Download PDF PRMU2014-26

Conference Information
Committee PRMU  
Conference Date 2014-06-19 - 2014-06-20 
Place (in Japanese) (See Japanese page) 
Place (in English)  
Topics (in Japanese) (See Japanese page) 
Topics (in English)  
Paper Information
Registration To PRMU 
Conference Code 2014-06-PRMU 
Language Japanese 
Title (in Japanese) (See Japanese page) 
Sub Title (in Japanese) (See Japanese page) 
Title (in English) Research for Automatic Badminton Play Recognition Based on Motion Analysis 
Sub Title (in English)  
Keyword(1) motion analysis  
Keyword(2) sports video analysis  
Keyword(3) badminton  
Keyword(4) action recognition  
Keyword(5) machine learning  
Keyword(6)  
Keyword(7)  
Keyword(8)  
1st Author's Name Toshiki Ikegashira  
1st Author's Affiliation Kagoshima University (Kagoshima Univ.)
2nd Author's Name Masayuki Kashima  
2nd Author's Affiliation Kagoshima University (Kagoshima Univ.)
3rd Author's Name Kiminori Sato  
3rd Author's Affiliation Kagoshima University (Kagoshima Univ.)
4th Author's Name Mutsumi Watanabe  
4th Author's Affiliation Kagoshima University (Kagoshima Univ.)
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Speaker Author-1 
Date Time 2014-06-19 17:00:00 
Presentation Time 30 minutes 
Registration for PRMU 
Paper # PRMU2014-26 
Volume (vol) vol.114 
Number (no) no.90 
Page pp.25-30 
#Pages
Date of Issue 2014-06-12 (PRMU) 


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