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Paper Abstract and Keywords
Presentation 2016-01-21 14:50
Card Recognition Based on Template-Matching for Making TCG Play Machine-Readable
Kentaro Kishi, Shun Hattori (Muroran Inst. of Tech.) IN2015-97
Abstract (in Japanese) (See Japanese page) 
(in English) Today, with the popularization of the Internet and video streaming services, individuals and organizations have become able to stream their videos easily, and also the TCG (Trading Card Game) industries have come to stream videos of playing in their tournaments. However, the viewing audience cannot often understand what's going on in the TCG videos, because bad effects of room lighting etc. obscure TCG cards while shooting the TCG videos. To solve this problem, this paper conducts a study on a system and methods to make a TCG play more visible by using camera to shoot the TCG play, recognizing its shot TCG cards by image recognition based on template-matching, and outputting its prepared clear TCG cards instead of its shot obscure TCG cards according to the result of card recognition.
Keyword (in Japanese) (See Japanese page) 
(in English) TCG / Template-Matching / Image Recognition / Video Streaming / / / /  
Reference Info. IEICE Tech. Rep., vol. 115, no. 405, IN2015-97, pp. 13-18, Jan. 2016.
Paper # IN2015-97 
Date of Issue 2016-01-14 (IN) 
ISSN Print edition: ISSN 0913-5685    Online edition: ISSN 2432-6380
Copyright
and
reproduction
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034)
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Conference Information
Committee IN  
Conference Date 2016-01-21 - 2016-01-22 
Place (in Japanese) (See Japanese page) 
Place (in English) Nagoya Kigyou Fukushi Kaikan 
Topics (in Japanese) (See Japanese page) 
Topics (in English) Contents Delivery/Contents Exchange, Social Networking Service (SNS), Data Analysis/Processing Platform, Big Data, etc. 
Paper Information
Registration To IN 
Conference Code 2016-01-IN 
Language Japanese 
Title (in Japanese) (See Japanese page) 
Sub Title (in Japanese) (See Japanese page) 
Title (in English) Card Recognition Based on Template-Matching for Making TCG Play Machine-Readable 
Sub Title (in English)  
Keyword(1) TCG  
Keyword(2) Template-Matching  
Keyword(3) Image Recognition  
Keyword(4) Video Streaming  
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1st Author's Name Kentaro Kishi  
1st Author's Affiliation Muroran Institute of Technology (Muroran Inst. of Tech.)
2nd Author's Name Shun Hattori  
2nd Author's Affiliation Muroran Institute of Technology (Muroran Inst. of Tech.)
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Speaker Author-1 
Date Time 2016-01-21 14:50:00 
Presentation Time 25 minutes 
Registration for IN 
Paper # IN2015-97 
Volume (vol) vol.115 
Number (no) no.405 
Page pp.13-18 
#Pages
Date of Issue 2016-01-14 (IN) 


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