| Paper Abstract and Keywords |
| Presentation |
2016-05-24 15:45
QoE Assessment of Fairness in Networked Virtual Object Identification Game with Haptic Sense
-- Effect of Olfactory and Auditory Senses -- Ryo Arima, Mya Sithu, Yutaka Ishibashi (NITech) CQ2016-21 |
| Abstract |
(in Japanese) |
(See Japanese page) |
| (in English) |
By using haptic and olfactory senses as well as visual and auditory senses, it is expected that we are able to play networked games with high sense of presence.
Fairness among players is important for the games, but what kinds of factors largely affect the fairness is not necessarily clear enough.
In this report, we assess the fairness for a networked virtual object identification game with haptic, olfactory and auditory senses by switching whether olfactory and auditory senses are employed or not. |
| Keyword |
(in Japanese) |
(See Japanese page) |
| (in English) |
Networked games / Object identification / Haptic sense / Olfactory sense / Auditory sense / Fairness / / |
| Reference Info. |
IEICE Tech. Rep., vol. 116, no. 62, CQ2016-21, pp. 49-54, May 2016. |
| Paper # |
CQ2016-21 |
| Date of Issue |
2016-05-17 (CQ) |
| ISSN |
Print edition: ISSN 0913-5685 Online edition: ISSN 2432-6380 |
Copyright and reproduction |
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034) |
| Download PDF |
CQ2016-21 |
| Conference Information |
| Committee |
CQ |
| Conference Date |
2016-05-24 - 2016-05-25 |
| Place (in Japanese) |
(See Japanese page) |
| Place (in English) |
Kyushu University |
| Topics (in Japanese) |
(See Japanese page) |
| Topics (in English) |
Efficiency of Wireless Communications, Wireless Communication Quality, MIMO/Diversity/Multiplexing Techniques, Radio Resource Management, Cross-Layer Techniques, etc. |
| Paper Information |
| Registration To |
CQ |
| Conference Code |
2016-05-CQ |
| Language |
Japanese |
| Title (in Japanese) |
(See Japanese page) |
| Sub Title (in Japanese) |
(See Japanese page) |
| Title (in English) |
QoE Assessment of Fairness in Networked Virtual Object Identification Game with Haptic Sense |
| Sub Title (in English) |
Effect of Olfactory and Auditory Senses |
| Keyword(1) |
Networked games |
| Keyword(2) |
Object identification |
| Keyword(3) |
Haptic sense |
| Keyword(4) |
Olfactory sense |
| Keyword(5) |
Auditory sense |
| Keyword(6) |
Fairness |
| Keyword(7) |
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| Keyword(8) |
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| 1st Author's Name |
Ryo Arima |
| 1st Author's Affiliation |
Nagoya Institute of Technology (NITech) |
| 2nd Author's Name |
Mya Sithu |
| 2nd Author's Affiliation |
Nagoya Institute of Technology (NITech) |
| 3rd Author's Name |
Yutaka Ishibashi |
| 3rd Author's Affiliation |
Nagoya Institute of Technology (NITech) |
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| Speaker |
Author-1 |
| Date Time |
2016-05-24 15:45:00 |
| Presentation Time |
25 minutes |
| Registration for |
CQ |
| Paper # |
CQ2016-21 |
| Volume (vol) |
vol.116 |
| Number (no) |
no.62 |
| Page |
pp.49-54 |
| #Pages |
6 |
| Date of Issue |
2016-05-17 (CQ) |