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Paper Abstract and Keywords
Presentation 2019-09-06 14:20
A Machine Learning-based Character Identification System for the Visually Impaired to Enjoy Broadcast Animations
Yu Yoshino, Kazuki Nakada, Makoto Kobayashi, Iwao Sekita, Hisayuki Tatsumi (NTUT) ET2019-31
Abstract (in Japanese) (See Japanese page) 
(in English) This study aims to assist visually impaired individuals by focusing on the following problems that arise at the time of viewing animation videos and images. (1) difficulty of understanding behaviors and situations, (2) difficulty of discriminating animation characters, and (3) confusion caused by animation characters with similarities. To identify the target animation character on the above problems, we are going to make a support equipment for character identification using machine learning.
The machine learning framework has been constructed so that students as users can achieve machine learning with desired animation datasets themselves. In our framework, we combined the area detection using a cascade classifier and the face discrimination using deep learning to balance of the easiness of learning and the robustness of discrimination accuracy. For efficient learning from desired small dataset of animation characters, we applied the transfer learning to the extended convolutional neural network (CNN) model pre-trained with ImageNet, and we confirmed that the bottleneck features of the learned CNN model are effective for identifying animation characters. Moreover, we implemented the customized CNN model trained by a student himself on a hardware accelerator and verified the real time operation in practical environments.
Keyword (in Japanese) (See Japanese page) 
(in English) Visual impairment assistance / Animation character / Automatic identification / Deep Neural Network / Transfer learning / / /  
Reference Info. IEICE Tech. Rep., vol. 119, no. 200, ET2019-31, pp. 35-40, Sept. 2019.
Paper # ET2019-31 
Date of Issue 2019-08-30 (ET) 
ISSN Online edition: ISSN 2432-6380
Copyright
and
reproduction
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034)
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Conference Information
Committee ET  
Conference Date 2019-09-06 - 2019-09-06 
Place (in Japanese) (See Japanese page) 
Place (in English) Tsukuba University of Technology 
Topics (in Japanese) (See Japanese page) 
Topics (in English) Special Needs Education and Welfare Support, etc. 
Paper Information
Registration To ET 
Conference Code 2019-09-ET 
Language Japanese 
Title (in Japanese) (See Japanese page) 
Sub Title (in Japanese) (See Japanese page) 
Title (in English) A Machine Learning-based Character Identification System for the Visually Impaired to Enjoy Broadcast Animations 
Sub Title (in English)  
Keyword(1) Visual impairment assistance  
Keyword(2) Animation character  
Keyword(3) Automatic identification  
Keyword(4) Deep Neural Network  
Keyword(5) Transfer learning  
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1st Author's Name Yu Yoshino  
1st Author's Affiliation Tsukuba University of Technology (NTUT)
2nd Author's Name Kazuki Nakada  
2nd Author's Affiliation Tsukuba University of Technology (NTUT)
3rd Author's Name Makoto Kobayashi  
3rd Author's Affiliation Tsukuba University of Technology (NTUT)
4th Author's Name Iwao Sekita  
4th Author's Affiliation Tsukuba University of Technology (NTUT)
5th Author's Name Hisayuki Tatsumi  
5th Author's Affiliation Tsukuba University of Technology (NTUT)
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Speaker Author-5 
Date Time 2019-09-06 14:20:00 
Presentation Time 25 minutes 
Registration for ET 
Paper # ET2019-31 
Volume (vol) vol.119 
Number (no) no.200 
Page pp.35-40 
#Pages
Date of Issue 2019-08-30 (ET) 


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