| Paper Abstract and Keywords |
| Presentation |
2021-03-02 12:00
Immersive VR programming environment with teaching functions by instructor for grasping program structure Atsuki Onishi, Satoshi Nishiguchi, Yasuharu Mizutani, Wataru Hashimoto (OIT) IMQ2020-24 IE2020-64 MVE2020-56 |
| Abstract |
(in Japanese) |
(See Japanese page) |
| (in English) |
A visual programming environment such as Scratch has been proposed, which allows programming by arranging functional blocks represented on a two-dimensional screen. However, the more blocks on the screen, the more difficult it is to grasp the overall structure of the program. In order to create a programming environment in which the structure of a program can be easily grasped, we have proposed an environment in which a program is created by arranging functional blocks in an immersive three-dimensional space using VR. In this paper, we describe how to program in this environment and how to teach program structure. |
| Keyword |
(in Japanese) |
(See Japanese page) |
| (in English) |
Immersive VR / Operation Interface / VR Space Sharing / / / / / |
| Reference Info. |
IEICE Tech. Rep., vol. 120, no. 391, MVE2020-56, pp. 70-74, March 2021. |
| Paper # |
MVE2020-56 |
| Date of Issue |
2021-02-22 (IMQ, IE, MVE) |
| ISSN |
Online edition: ISSN 2432-6380 |
Copyright and reproduction |
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034) |
| Download PDF |
IMQ2020-24 IE2020-64 MVE2020-56 |
| Conference Information |
| Committee |
MVE IMQ IE CQ |
| Conference Date |
2021-03-01 - 2021-03-03 |
| Place (in Japanese) |
(See Japanese page) |
| Place (in English) |
Online |
| Topics (in Japanese) |
(See Japanese page) |
| Topics (in English) |
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| Paper Information |
| Registration To |
MVE |
| Conference Code |
2021-03-MVE-IMQ-IE-CQ |
| Language |
Japanese |
| Title (in Japanese) |
(See Japanese page) |
| Sub Title (in Japanese) |
(See Japanese page) |
| Title (in English) |
Immersive VR programming environment with teaching functions by instructor for grasping program structure |
| Sub Title (in English) |
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| Keyword(1) |
Immersive VR |
| Keyword(2) |
Operation Interface |
| Keyword(3) |
VR Space Sharing |
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| 1st Author's Name |
Atsuki Onishi |
| 1st Author's Affiliation |
Osaka Institute of Technology (OIT) |
| 2nd Author's Name |
Satoshi Nishiguchi |
| 2nd Author's Affiliation |
Osaka Institute of Technology (OIT) |
| 3rd Author's Name |
Yasuharu Mizutani |
| 3rd Author's Affiliation |
Osaka Institute of Technology (OIT) |
| 4th Author's Name |
Wataru Hashimoto |
| 4th Author's Affiliation |
Osaka Institute of Technology (OIT) |
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| Speaker |
Author-1 |
| Date Time |
2021-03-02 12:00:00 |
| Presentation Time |
25 minutes |
| Registration for |
MVE |
| Paper # |
IMQ2020-24, IE2020-64, MVE2020-56 |
| Volume (vol) |
vol.120 |
| Number (no) |
no.389(IMQ), no.390(IE), no.391(MVE) |
| Page |
pp.70-74 |
| #Pages |
5 |
| Date of Issue |
2021-02-22 (IMQ, IE, MVE) |