| Paper Abstract and Keywords |
| Presentation |
2021-08-20 14:20
Basic Study on Novel-Game Type On-Demand Learning Contents for Deaf and Hard of Hearing Students Tatsuya Arai (NTUT), Takeaki Shionome (Teikyo Univ.), Daisuke Wakatsuki (NTUT) WIT2021-15 |
| Abstract |
(in Japanese) |
(See Japanese page) |
| (in English) |
In this study, we developed a learning contents that allows students to learn based on subtitles by presenting speech-recognition subtitles and snapshots of the corresponding time in the lecture video, in order to reduce communication traffic than video. In this paper, we propose the concept of on-demand learning materials for hearing-impaired students and describe the comments we collected from hearing-impaired students about their learning in mathematics classes using our prototype novel-game type caption platform (captioNoveL). |
| Keyword |
(in Japanese) |
(See Japanese page) |
| (in English) |
Novel-game type learning content / Deaf and Hard of Hearing People / Information Support / Real--time Captioning / captioNoveL / / / |
| Reference Info. |
IEICE Tech. Rep., vol. 121, no. 142, WIT2021-15, pp. 11-16, Aug. 2021. |
| Paper # |
WIT2021-15 |
| Date of Issue |
2021-08-13 (WIT) |
| ISSN |
Online edition: ISSN 2432-6380 |
Copyright and reproduction |
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034) |
| Download PDF |
WIT2021-15 |
| Conference Information |
| Committee |
WIT |
| Conference Date |
2021-08-20 - 2021-08-20 |
| Place (in Japanese) |
(See Japanese page) |
| Place (in English) |
Online |
| Topics (in Japanese) |
(See Japanese page) |
| Topics (in English) |
|
| Paper Information |
| Registration To |
WIT |
| Conference Code |
2021-08-WIT |
| Language |
Japanese |
| Title (in Japanese) |
(See Japanese page) |
| Sub Title (in Japanese) |
(See Japanese page) |
| Title (in English) |
Basic Study on Novel-Game Type On-Demand Learning Contents for Deaf and Hard of Hearing Students |
| Sub Title (in English) |
|
| Keyword(1) |
Novel-game type learning content |
| Keyword(2) |
Deaf and Hard of Hearing People |
| Keyword(3) |
Information Support |
| Keyword(4) |
Real--time Captioning |
| Keyword(5) |
captioNoveL |
| Keyword(6) |
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| Keyword(7) |
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| Keyword(8) |
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| 1st Author's Name |
Tatsuya Arai |
| 1st Author's Affiliation |
Tsukuba University of Technology (NTUT) |
| 2nd Author's Name |
Takeaki Shionome |
| 2nd Author's Affiliation |
Teikyo University (Teikyo Univ.) |
| 3rd Author's Name |
Daisuke Wakatsuki |
| 3rd Author's Affiliation |
Tsukuba University of Technology (NTUT) |
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| Speaker |
Author-1 |
| Date Time |
2021-08-20 14:20:00 |
| Presentation Time |
25 minutes |
| Registration for |
WIT |
| Paper # |
WIT2021-15 |
| Volume (vol) |
vol.121 |
| Number (no) |
no.142 |
| Page |
pp.11-16 |
| #Pages |
6 |
| Date of Issue |
2021-08-13 (WIT) |