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Paper Abstract and Keywords
Presentation
Prototype of interactive gameplay viewing system for annotating highlights -- Comic-like decorations in real-time --
Takuma Fukui, Ryosuke Yamanishi, Mitsunori Matsushita (Kansai Univ.)
Abstract (in Japanese) (See Japanese page) 
(in English) This paper proposes a prototype of the interactive gameplay viewing system for annotating highlights.
Due to more attention to e-sports, ``compilation movies'' consisting of highlights in gameplay in which someone plays are becoming popular. Annotation to each clip in gameplay is needed to create a compilation movie. However, the annotating gameplay is tough work for many reasons. The proposed system enables users to decorate comic-like effects to a movie while they view the movie in real-time; it provides both annotation data for analysis and enjoyment for annotators.
Keyword (in Japanese) (See Japanese page) 
(in English) Interactive watching movies / annotation in real time / externalizing affections / e-sports / / / /  
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Conference Information
Committee HCGSYMPO  
Conference Date 2023-12-11 - 2023-12-13 
Place (in Japanese) (See Japanese page) 
Place (in English) Asia pacific Import Mart (Kitakyushu) 
Topics (in Japanese) (See Japanese page) 
Topics (in English)  
Paper Information
Registration To HCGSYMPO 
Conference Code 2023-12-HCGSYMPO 
Language Japanese 
Title (in Japanese) (See Japanese page) 
Sub Title (in Japanese) (See Japanese page) 
Title (in English) Prototype of interactive gameplay viewing system for annotating highlights 
Sub Title (in English) Comic-like decorations in real-time 
Keyword(1) Interactive watching movies  
Keyword(2) annotation in real time  
Keyword(3) externalizing affections  
Keyword(4) e-sports  
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1st Author's Name Takuma Fukui  
1st Author's Affiliation Kansai University (Kansai Univ.)
2nd Author's Name Ryosuke Yamanishi  
2nd Author's Affiliation Kansai University (Kansai Univ.)
3rd Author's Name Mitsunori Matsushita  
3rd Author's Affiliation Kansai University (Kansai Univ.)
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