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Paper Abstract and Keywords
Presentation 2009-11-19 17:00
A Depth Peeling Based Method of Collision Detection for Deformable Objects
Masashi Nakagawa, Nobuhiko Mukai, Makoto Kosugi (Tokyo City Univ.) IE2009-109
Abstract (in Japanese) (See Japanese page) 
(in English) In this paper, We propose a fast collision detection method between multiple deformable objects including self-collision by using a graphics hardware. Our method uses a layered depth image (LDI) that is generated by depth peeling, and transform feedback. Therefore, it is possible to perform collision detection very fast because there is no need for reading back from GPU. The proposed method has been implemented on a PC with NVIDIA GeForce9800GT graphics card and applied to two objects with 10,000 triangles on an image-space resolution of 800x800. As a result, the computing time for overlapping polygons was about 25 milliseconds.
Keyword (in Japanese) (See Japanese page) 
(in English) Collision Detection / Deformable Object / Self-Collision / General-Purpose GPU / / / /  
Reference Info. IEICE Tech. Rep., vol. 109, pp. 61-66, Nov. 2009.
Paper #  
Date of Issue 2009-11-12 (IE) 
ISSN Print edition: ISSN 0913-5685    Online edition: ISSN 2432-6380
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034)
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Conference Information
Conference Date 2009-11-19 - 2009-11-20 
Place (in Japanese) (See Japanese page) 
Place (in English) Kyushu Sangyo Univ. 
Topics (in Japanese) (See Japanese page) 
Topics (in English)  
Paper Information
Registration To ITE-AIT 
Conference Code 2009-11-ME-AIT-BCT-IE 
Language Japanese 
Title (in Japanese) (See Japanese page) 
Sub Title (in Japanese) (See Japanese page) 
Title (in English) A Depth Peeling Based Method of Collision Detection for Deformable Objects 
Sub Title (in English)  
Keyword(1) Collision Detection  
Keyword(2) Deformable Object  
Keyword(3) Self-Collision  
Keyword(4) General-Purpose GPU  
1st Author's Name Masashi Nakagawa  
1st Author's Affiliation Tokyo City University (Tokyo City Univ.)
2nd Author's Name Nobuhiko Mukai  
2nd Author's Affiliation Tokyo City University (Tokyo City Univ.)
3rd Author's Name Makoto Kosugi  
3rd Author's Affiliation Tokyo City University (Tokyo City Univ.)
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Speaker Author-1 
Date Time 2009-11-19 17:00:00 
Presentation Time 20 minutes 
Registration for ITE-AIT 
Paper # IE2009-109 
Volume (vol) vol.109 
Number (no) no.292 
Page pp.61-66 
Date of Issue 2009-11-12 (IE) 

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