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Paper Abstract and Keywords
Presentation 2010-02-15 10:50
Human Motion Estimation System for Character Animation
Katsuya Mizuno (Hokkaido Univ.), Hiroki Kashiwazaki (Tokyo Univ. of the Arts), Yoshiaki Takai (Hokkaido Univ.), Nami Takai (Hokkaido Information Univ.) ITS2009-39 IE2009-133
Abstract (in Japanese) (See Japanese page) 
(in English) Recently it becomes much more popular and active to make character animations. But there is a problem that it's not so easy for novice users to represent reasonable motions of human characters. In this paper, we propose a human motion estimation system. The input of the system is markerless 2D monocular video data, and the output is 3D motion data with a standard format. The human motion estimation process is carried out by tracking feature points (joint positions) of the human body, converting 3D coordinates of the feature points into a sequence of motion blocks, and then calculating 3D motion data. By using the motion blocks, we can easily add some emphasis to the partial motions of a human character, and make expressive and attractive human motion data. Our motion estimation system makes it easier to produce character animations, and leads to increase the number of young people who will support the contents industry in Japan.
Keyword (in Japanese) (See Japanese page) 
(in English) motion estimation / monocular camera / markerless motion capture / motion block / tracking / / /  
Reference Info. IEICE Tech. Rep., vol. 109, no. 415, IE2009-133, pp. 11-16, Feb. 2010.
Paper # IE2009-133 
Date of Issue 2010-02-08 (ITS, IE) 
ISSN Print edition: ISSN 0913-5685  Online edition: ISSN 2432-6380
Copyright
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reproduction
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034)
Download PDF ITS2009-39 IE2009-133

Conference Information
Committee ITE-AIT IE ITE-HI ITE-ME ITS  
Conference Date 2010-02-15 - 2010-02-16 
Place (in Japanese) (See Japanese page) 
Place (in English) Graduate School of Information and Technology, Hokkaido Univ. 
Topics (in Japanese) (See Japanese page) 
Topics (in English)  
Paper Information
Registration To IE 
Conference Code 2010-02-AIT-IE-HI-ME-ITS 
Language Japanese 
Title (in Japanese) (See Japanese page) 
Sub Title (in Japanese) (See Japanese page) 
Title (in English) Human Motion Estimation System for Character Animation 
Sub Title (in English)  
Keyword(1) motion estimation  
Keyword(2) monocular camera  
Keyword(3) markerless motion capture  
Keyword(4) motion block  
Keyword(5) tracking  
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1st Author's Name Katsuya Mizuno  
1st Author's Affiliation Graduate school of Information Science and Technology, Hokkaido University (Hokkaido Univ.)
2nd Author's Name Hiroki Kashiwazaki  
2nd Author's Affiliation Art Media Center, Tokyo University of the Arts (Tokyo Univ. of the Arts)
3rd Author's Name Yoshiaki Takai  
3rd Author's Affiliation Information Initiative Center, Hokkaido University (Hokkaido Univ.)
4th Author's Name Nami Takai  
4th Author's Affiliation Hokkaido Information University (Hokkaido Information Univ.)
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Speaker Author-1 
Date Time 2010-02-15 10:50:00 
Presentation Time 25 minutes 
Registration for IE 
Paper # ITS2009-39, IE2009-133 
Volume (vol) vol.109 
Number (no) no.414(ITS), no.415(IE) 
Page pp.11-16 
#Pages
Date of Issue 2010-02-08 (ITS, IE) 


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