Paper Abstract and Keywords |
Presentation |
2010-02-15 10:50
Human Motion Estimation System for Character Animation Katsuya Mizuno (Hokkaido Univ.), Hiroki Kashiwazaki (Tokyo Univ. of the Arts), Yoshiaki Takai (Hokkaido Univ.), Nami Takai (Hokkaido Information Univ.) ITS2009-39 IE2009-133 |
Abstract |
(in Japanese) |
(See Japanese page) |
(in English) |
Recently it becomes much more popular and active to make character animations. But there is a problem that it's not so easy for novice users to represent reasonable motions of human characters. In this paper, we propose a human motion estimation system. The input of the system is markerless 2D monocular video data, and the output is 3D motion data with a standard format. The human motion estimation process is carried out by tracking feature points (joint positions) of the human body, converting 3D coordinates of the feature points into a sequence of motion blocks, and then calculating 3D motion data. By using the motion blocks, we can easily add some emphasis to the partial motions of a human character, and make expressive and attractive human motion data. Our motion estimation system makes it easier to produce character animations, and leads to increase the number of young people who will support the contents industry in Japan. |
Keyword |
(in Japanese) |
(See Japanese page) |
(in English) |
motion estimation / monocular camera / markerless motion capture / motion block / tracking / / / |
Reference Info. |
IEICE Tech. Rep., vol. 109, no. 415, IE2009-133, pp. 11-16, Feb. 2010. |
Paper # |
IE2009-133 |
Date of Issue |
2010-02-08 (ITS, IE) |
ISSN |
Print edition: ISSN 0913-5685 Online edition: ISSN 2432-6380 |
Copyright and reproduction |
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034) |
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ITS2009-39 IE2009-133 |
Conference Information |
Committee |
ITE-AIT IE ITE-HI ITE-ME ITS |
Conference Date |
2010-02-15 - 2010-02-16 |
Place (in Japanese) |
(See Japanese page) |
Place (in English) |
Graduate School of Information and Technology, Hokkaido Univ. |
Topics (in Japanese) |
(See Japanese page) |
Topics (in English) |
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Paper Information |
Registration To |
IE |
Conference Code |
2010-02-AIT-IE-HI-ME-ITS |
Language |
Japanese |
Title (in Japanese) |
(See Japanese page) |
Sub Title (in Japanese) |
(See Japanese page) |
Title (in English) |
Human Motion Estimation System for Character Animation |
Sub Title (in English) |
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Keyword(1) |
motion estimation |
Keyword(2) |
monocular camera |
Keyword(3) |
markerless motion capture |
Keyword(4) |
motion block |
Keyword(5) |
tracking |
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1st Author's Name |
Katsuya Mizuno |
1st Author's Affiliation |
Graduate school of Information Science and Technology, Hokkaido University (Hokkaido Univ.) |
2nd Author's Name |
Hiroki Kashiwazaki |
2nd Author's Affiliation |
Art Media Center, Tokyo University of the Arts (Tokyo Univ. of the Arts) |
3rd Author's Name |
Yoshiaki Takai |
3rd Author's Affiliation |
Information Initiative Center, Hokkaido University (Hokkaido Univ.) |
4th Author's Name |
Nami Takai |
4th Author's Affiliation |
Hokkaido Information University (Hokkaido Information Univ.) |
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Speaker |
Author-1 |
Date Time |
2010-02-15 10:50:00 |
Presentation Time |
25 minutes |
Registration for |
IE |
Paper # |
ITS2009-39, IE2009-133 |
Volume (vol) |
vol.109 |
Number (no) |
no.414(ITS), no.415(IE) |
Page |
pp.11-16 |
#Pages |
6 |
Date of Issue |
2010-02-08 (ITS, IE) |