| Paper Abstract and Keywords |
| Presentation |
2023-10-07 10:20
An Attempt to Design an Artificial School Class Game for a Psychological Experiment on Bullying Ryuto Ogata, Aya Tsurumaki (Niigata Univ.), Kentaro Tani (Niigata University of Health and Welfare), Koji Anazawa (Rounexy Corp.), Tsunehiko Tanaka, Tatsuya Yamazaki, Yoshinobu Maeda (Niigata Univ.) CAS2023-50 NLP2023-49 |
| Abstract |
(in Japanese) |
(See Japanese page) |
| (in English) |
Bullying is a serious social problem that may lead to suicide. To solve it, an artificial school class games have developed from an engineering viewpoint. In the artificial school class games, the players participate in a "virtual classroom" consisting of only agents (computer programming) to make friendships. However, few good ways to utilize the artificial school class games have been found so far. In this study, we attempted to develop a game that aim to contribute to solving the bullying problem in case we measure the psychological state of students when bullying occurs. In order to utilize this game in actual educational settings, it is necessary to consider improvements of the game and care for the players after the experiment. |
| Keyword |
(in Japanese) |
(See Japanese page) |
| (in English) |
Bullying / Artificial schhol class / Interaction / Value / Agent / / / |
| Reference Info. |
IEICE Tech. Rep., vol. 123, no. 202, CAS2023-50, pp. 90-95, Oct. 2023. |
| Paper # |
CAS2023-50 |
| Date of Issue |
2023-09-29 (CAS, NLP) |
| ISSN |
Online edition: ISSN 2432-6380 |
Copyright and reproduction |
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034) |
| Download PDF |
CAS2023-50 NLP2023-49 |
| Conference Information |
| Committee |
NLP CAS |
| Conference Date |
2023-10-06 - 2023-10-07 |
| Place (in Japanese) |
(See Japanese page) |
| Place (in English) |
Work plaza Gifu |
| Topics (in Japanese) |
(See Japanese page) |
| Topics (in English) |
CAS, NLP, etc. |
| Paper Information |
| Registration To |
CAS |
| Conference Code |
2023-10-NLP-CAS |
| Language |
Japanese |
| Title (in Japanese) |
(See Japanese page) |
| Sub Title (in Japanese) |
(See Japanese page) |
| Title (in English) |
An Attempt to Design an Artificial School Class Game for a Psychological Experiment on Bullying |
| Sub Title (in English) |
|
| Keyword(1) |
Bullying |
| Keyword(2) |
Artificial schhol class |
| Keyword(3) |
Interaction |
| Keyword(4) |
Value |
| Keyword(5) |
Agent |
| Keyword(6) |
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| Keyword(7) |
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| Keyword(8) |
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| 1st Author's Name |
Ryuto Ogata |
| 1st Author's Affiliation |
Niigata University (Niigata Univ.) |
| 2nd Author's Name |
Aya Tsurumaki |
| 2nd Author's Affiliation |
Niigata University (Niigata Univ.) |
| 3rd Author's Name |
Kentaro Tani |
| 3rd Author's Affiliation |
Niigata University of Health and Welfare (Niigata University of Health and Welfare) |
| 4th Author's Name |
Koji Anazawa |
| 4th Author's Affiliation |
Rounexy Corporation (Rounexy Corp.) |
| 5th Author's Name |
Tsunehiko Tanaka |
| 5th Author's Affiliation |
Niigata University (Niigata Univ.) |
| 6th Author's Name |
Tatsuya Yamazaki |
| 6th Author's Affiliation |
Niigata University (Niigata Univ.) |
| 7th Author's Name |
Yoshinobu Maeda |
| 7th Author's Affiliation |
Niigata University (Niigata Univ.) |
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| Speaker |
Author-1 |
| Date Time |
2023-10-07 10:20:00 |
| Presentation Time |
20 minutes |
| Registration for |
CAS |
| Paper # |
CAS2023-50, NLP2023-49 |
| Volume (vol) |
vol.123 |
| Number (no) |
no.202(CAS), no.203(NLP) |
| Page |
pp.90-95 |
| #Pages |
6 |
| Date of Issue |
2023-09-29 (CAS, NLP) |