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All Technical Committee Conferences (Searched in: All Years)
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Search Results: Conference Papers |
Conference Papers (Available on Advance Programs) (Sort by: Date Descending) |
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Committee |
Date Time |
Place |
Paper Title / Authors |
Abstract |
Paper # |
HCGSYMPO (2nd) |
2023-12-11 - 2023-12-13 |
Fukuoka |
Asia pacific Import Mart (Kitakyushu) (Primary: On-site, Secondary: Online) |
Prototype of interactive gameplay viewing system for annotating highlights
-- Comic-like decorations in real-time -- Takuma Fukui, Ryosuke Yamanishi, Mitsunori Matsushita (Kansai Univ.) |
This paper proposes a prototype of the interactive gameplay viewing system for annotating highlights.
Due to more atten... [more] |
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HCGSYMPO (2nd) |
2022-12-14 - 2022-12-16 |
Kagawa |
Onsite (Sunport Takamatsu) and Online (Primary: On-site, Secondary: Online) |
Naoya Kitamura (ePARA) |
The term "blind e-sports" is a general term for e-sports involving blind e-sports players. The ePARA has adopted the 2D ... [more] |
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ICM |
2022-07-07 13:50 |
Hokkaido |
Tokachi Plaza (Primary: On-site, Secondary: Online) |
An Experimental Study on Impact of Network Quality to On-line Games Masayuki Yoshida (NTT Com), Hiroshi Shibukawa (The Wave), Yoichi Sato (OSL) ICM2022-12 |
With the global development of the game industry, competition events for computer games called e-sports are becoming mor... [more] |
ICM2022-12 pp.11-14 |
MIKA (3rd) |
2021-10-27 17:00 |
Okinawa |
(Primary: On-site, Secondary: Online) |
[Invited Talk]
Investigating the Impact of Network and Acoustic Environments on E-Sports Competition Shigeki Shiokawa, Mari Ueda, Hajime Iwata (Kanagawa Inst. of Tech.) |
In recent years, e-sports has been widely spread all over the world. In Japan, the first e-sports competition was held a... [more] |
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SP, WIT, IPSJ-SLP, ASJ-H [detail] |
2021-10-19 10:00 |
Online |
Online |
Automatic Measurement of Shoulder Joint ROM Conducted on Elderly eSports Shin Morishima, Keisuke Souna, Ryota Ofusa, Tomoji Toriyama (Toyama Prefectural Univ.) SP2021-26 WIT2021-19 |
Recently, due to the aging of the population, prevention of nursing care is becoming more important. Measurement of acti... [more] |
SP2021-26 WIT2021-19 pp.12-17 |
NS, ICM, CQ, NV (Joint) |
2020-11-27 11:20 |
Online |
Online |
A Study on Impact of Network Quality to On-line Games Masayuki Yoshida (NTT Com), Hiroshi Shibukawa (The WAVE), Yoichi Sato (OSL) ICM2020-28 |
With the worldwide development of the computer game industry, competition of on-line games called esports has become act... [more] |
ICM2020-28 pp.44-48 |
SRW, SeMI, CNR (Joint) |
2020-11-27 16:30 |
Online |
Online |
[Invited Lecture]
E-Sports Project and Its Future Prospects Shigeki Shiokawa (Kanagawa Inst. of Tech.) SeMI2020-41 |
E-sports, which is defined as a name when a match with computer games or video games is regarded as a sports competition... [more] |
SeMI2020-41 p.106 |
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