Paper Abstract and Keywords |
Presentation |
2022-03-09 15:55
A Study on Interactive Projection Mapping System using 3D Game Engine Shoko Yoshida, Naoki Hashimoto (UEC) IMQ2021-24 IE2021-86 MVE2021-53 |
Abstract |
(in Japanese) |
(See Japanese page) |
(in English) |
Currently, in the COVID-19 pandemic, the opportunity to actually touch and experience objects is being lost, and much research and development is being done on simulated experiences using augmented reality. Among them, many methods have been proposed for presenting information interactively with the user's movements using projection mapping. However, most of them are for two-element interaction between the user and the content. In the case of three-element interaction them and the target object, the content depends on the shape of the object. In this study, we propose a projection mapping system that presents a virtual world to the user by projecting the contents inside a graspable object as a display, and discuss its usefulness. |
Keyword |
(in Japanese) |
(See Japanese page) |
(in English) |
Spatial Augmented Reality / Projection Mapping / Interactive Content / Game Engine / Unity / / / |
Reference Info. |
IEICE Tech. Rep., vol. 121, no. 423, MVE2021-53, pp. 76-81, March 2022. |
Paper # |
MVE2021-53 |
Date of Issue |
2022-03-02 (IMQ, IE, MVE) |
ISSN |
Online edition: ISSN 2432-6380 |
Copyright and reproduction |
All rights are reserved and no part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Notwithstanding, instructors are permitted to photocopy isolated articles for noncommercial classroom use without fee. (License No.: 10GA0019/12GB0052/13GB0056/17GB0034/18GB0034) |
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IMQ2021-24 IE2021-86 MVE2021-53 |
Conference Information |
Committee |
CQ IMQ MVE IE |
Conference Date |
2022-03-09 - 2022-03-11 |
Place (in Japanese) |
(See Japanese page) |
Place (in English) |
Online (Zoom) |
Topics (in Japanese) |
(See Japanese page) |
Topics (in English) |
Media of five senses, Multimedia, Media experience, Picture codinge, Image media quality, Network,quality and reliability, etc |
Paper Information |
Registration To |
MVE |
Conference Code |
2022-03-CQ-IMQ-MVE-IE |
Language |
Japanese |
Title (in Japanese) |
(See Japanese page) |
Sub Title (in Japanese) |
(See Japanese page) |
Title (in English) |
A Study on Interactive Projection Mapping System using 3D Game Engine |
Sub Title (in English) |
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Keyword(1) |
Spatial Augmented Reality |
Keyword(2) |
Projection Mapping |
Keyword(3) |
Interactive Content |
Keyword(4) |
Game Engine |
Keyword(5) |
Unity |
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1st Author's Name |
Shoko Yoshida |
1st Author's Affiliation |
The University of Electro-Communications (UEC) |
2nd Author's Name |
Naoki Hashimoto |
2nd Author's Affiliation |
The University of Electro-Communications (UEC) |
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Speaker |
Author-1 |
Date Time |
2022-03-09 15:55:00 |
Presentation Time |
25 minutes |
Registration for |
MVE |
Paper # |
IMQ2021-24, IE2021-86, MVE2021-53 |
Volume (vol) |
vol.121 |
Number (no) |
no.420(IMQ), no.422(IE), no.423(MVE) |
Page |
pp.76-81 |
#Pages |
6 |
Date of Issue |
2022-03-02 (IMQ, IE, MVE) |
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