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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 14 of 14  /   
Committee Date Time Place Paper Title / Authors Abstract Paper #
HCGSYMPO
(2nd)
2022-12-14
- 2022-12-16
Kagawa Onsite (Sunport Takamatsu) and Online
(Primary: On-site, Secondary: Online)

Naoya Kitamura (ePARA)
The term "blind e-sports" is a general term for e-sports involving blind e-sports players. The ePARA has adopted the 2D ... [more]
HCS 2022-03-11
13:00
Online Online Development of Archery Game Supporting System for Visually Impaired People -- Performance Evaluation of Acoustic Sight Based on Practical Experiment --
Sei Ohirabaru, Tetsuo Tsujioka, Hitoshi Watanabe, Ikuo Oka (Osaka City Univ.) HCS2021-64
In this paper, we have developed an archery game supporting system for visually impaired.
In the previous studies, ther... [more]
HCS2021-64
pp.19-24
ET 2022-03-04
13:00
Online Online Reflection Support System on Esports Play to Acquire Practical Knowledge in Esports
Minato Shikata, Tomoko Kojiri (Kansai Univ.) ET2021-67
In esports, players repeatedly make decisions to select actions according to the situation and objectives. In order to w... [more] ET2021-67
pp.91-96
HCS 2022-01-29
14:00
Online Online Development of Archery Game Supporting System for Visually Impaired -- Prototype Overview of Acoustic Sight Using a Camera with Object Recognition Function and its Basic Experimental Evaluations --
Sei Ohirabaru, Tetsuo Tsujioka, Hitoshi Watanabe, Ikuo Oka (Osaka City Univ.) HCS2021-57
In this paper, we have developed an archery game supporting system for visually impaired. In the previous studies, there... [more] HCS2021-57
pp.81-88
HCGSYMPO
(2nd)
2021-12-15
- 2021-12-17
Online Online Development of interactive systems for the visually impaired and support for their sports
Michiko Ohkura (Shibaura Inst Tech), Masato Teranishi (former Special Needs for the Visually Impaired, Univ. Tsukuba)
The first author, with the cooperation of the second author, conducted research on interactive systems for the visually ... [more]
WIT, IPSJ-AAC 2019-03-08
15:45
Ibaraki Tsukuba University of Technology Development of a tracking sound game system for exercise support of visually impaired using Kinect v2 (II) -- Game improvement and evaluation --
Kazuki Miyamoto, Michiko Ohkura (Shibaura Inst.Tech) WIT2018-70
Even though many visually impaired people have a desire to exercise, they often cannot because they don’t have enough ti... [more] WIT2018-70
pp.57-62
WIT, IPSJ-AAC 2018-03-09
17:45
Ibaraki Tsukuba University of Technology A Study on Information Support for Hearing Impaired People Using Sport Game Timeline
Daisuke Wakatsuki, Rumi Hiraga, Makoto Kobayashi, Yuhki Shiraishi (NTUT), Takeaki Shionome, Jianwei Zhang (Iwate Univ.), Yoshiki Fukunaga, Manabi Miyagi, Atsuyuki Morishima (NTUT) WIT2017-78
We have promoted a project which aims to realize ``Information Support of Everyone, by Everyone, for Everyone (ISeee).''... [more] WIT2017-78
pp.109-114
ET 2018-03-03
15:45
Kochi Kochi University of Technology (Eikokuji Campus) Physical Learning Support System Using Comic-Font Expressing Intuitive Intention of Sports Onomatopoeia
Kosuke Hasui, Akira Nakahara, Naka Gotoda (Kagawa Univ.), Takayuki Kunieda (RICHO), Kenji Matsuura, Stephen Karungaru (Tokushima Univ.), Yusuke Kometani, Toshihiro Hayashi, Rihito Yaegashi (Kagawa Univ.) ET2017-102
In recent years,onomatopoeia is focused one attention for teaching physical movement.Specifically,onomatopoeia used in e... [more] ET2017-102
pp.77-82
ET 2017-11-11
15:40
Tokyo Sophia Univ. Proposal of A Wearable System Supporting Comprehension of Sports Onomatopoeia
Akira Nakahara, Takuya Ishioka, Naka Gotoda (Kagawa Univ.), Takayuki Kunieda (RICOH), Kenji Matsuura, Stephen Karungaru (Tokushima Univ.), Toshihiro Hayashi, Rihito Yaegashi (Kagawa Univ.) ET2017-63
Sports onomatopoeia can transmit the knack of the motion skill to learners. However, learning system by watching videos ... [more] ET2017-63
pp.57-60
ET 2016-03-05
10:10
Kagawa Kawaga Univ. (Saiwai-cho Campus) Proposal of a Framework for e-Learning in Physical Education Considering Individual Differences of Practical Environment
Takuya Ishioka, Naka Gotoda (Kagawa Univ.), Yuji Kobayashi (Kumamoto Univ.), Kenji Matsuura (Tokushima Univ.), Rihito Yaegashi, Toshihiro Hayashi (Kagawa Univ.) ET2015-129
There is a possibility to promote support for isolated players, collection and analysis of both physical
activities an... [more]
ET2015-129
pp.199-204
WIT 2012-03-10
11:00
Ibaraki   Development of a sound-chasing game to support physical exercise of visually impaired(VIII) -- Advancement of practicalities of the system --
Yoshikazu Ikegami, Michiko Ohkura (Shibaura.I.T) WIT2011-84
Many visually impaired have the desire to exercise. However, they often cannot exercise for reasons that include no time... [more] WIT2011-84
pp.81-84
WIT 2011-08-04
11:00
Kyoto Sugiura Community Care Res. Center Development of a sound-chasing game to support physical exercise of visually impaired(VI)
Yoshikazu Ikegami, Keita Ito, Michiko Ohkura (S.I.T) WIT2011-23
Many visually impaired have the desire for physical to exercise. However, they often cannot exercise for reasons that in... [more] WIT2011-23
pp.7-10
IE, MVE 2008-07-14
16:45
Nagano Shinshu University Sports Support Entertainment System Using Trampoline
Tomoyuki Fujieda, Kazuto Shiratori, Hiroshi Mori, Junichi Hoshino (Tsukuba Univ.) IE2008-38 MVE2008-32
The aerobics on the mini trampoline is called the trampobics. It substantially decreases the damage to the joint compare... [more] IE2008-38 MVE2008-32
pp.31-36
MVE 2005-11-25
09:45
Kagoshima Amami-Oshima Visualization of Human Body Sensing for Sports Training
Hiroshi Inaba, Tsuyoshi Taki, Shinya Miyazaki, Junichi Hasegawa, Mitsuhiro Koeda, Kaoru Kitagawa (Chukyo Univ.)
This paper realizes visualization of human body sensing for supporting sports motion analysis. In sports motion analysis... [more] MVE2005-52
pp.37-42
 Results 1 - 14 of 14  /   
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