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 Conference Papers (Available on Advance Programs)  (Sort by: Date Descending)
 Results 1 - 20 of 91  /  [Next]  
Committee Date Time Place Paper Title / Authors Abstract Paper #
MVE, VRSJ, IPSJ-EC, IPSJ-HCI, HI-SIG-DeMO, ITE-HI 2024-06-07
16:00
Tokyo
(Primary: On-site, Secondary: Online)
Relation Between Level of Embodiment and Motion Skill Learning Using Virtual Co-Embodiment
Seiya Ohashi (PACIFIC INDUSTRIAL CO., LTD.), Katsuyoshi Imagawa, kijima ryugo (Gifu Univ.)
(To be available after the conference date) [more]
LOIS 2024-03-14
10:10
Okinawa Okinawa Pref Danjyo-Kyoudou-Sankaku Center
(Primary: On-site, Secondary: Online)
Research on Voice-Interactive Community Event Service to Encourage Social Engagement Among Elderly People at Home
Akinori Matsukawa, Hiro Okamoto, Sinan Chen (Kobe Univ.), Sachio Saiki (Kochi Univ. of Tech.), Masahide Nakamura, Kiyoshi Yasuda, Keiko Katagiri (Kobe Univ.) LOIS2023-59
Currently, the proportion of elderly population to the total population in Japan is the highest in the world, and the pr... [more] LOIS2023-59
pp.62-69
IE, MVE, CQ, IMQ
(Joint) [detail]
2024-03-15
12:50
Okinawa Okinawa Sangyo Shien Center
(Primary: On-site, Secondary: Online)
Drama Therapy Research using Virtual Reality -- Examination and Analysis of Session Content --
Yoriko Matsuda, Yutaro Hirao, Monica Perusquia-Hernandez, Hideaki Uchiyama, Kiyokawa Kiyoshi (NAIST) IMQ2023-76 IE2023-131 MVE2023-105
Drama therapy is a group psychotherapy in which participants learn how to relate to others through improvised drama. How... [more] IMQ2023-76 IE2023-131 MVE2023-105
pp.338-343
MVE 2023-09-07
13:50
Osaka
(Primary: On-site, Secondary: Online)
Evaluation of Fans' Emotional Experiences in Real-world Viewing and Remote Viewing of Music Live Concerts
Haruno Kataoka, Masanori Yokoyama, Wakana Ooshiro, Motohiro Makiguchi, Yuta Nambu, Masahiro Kohjima, Rika Mochizuki, Ryuji Yamamoto (NTT) MVE2023-17
Music concerts are not only being viewed in real-world venues but are also increasingly distributed as event videos or v... [more] MVE2023-17
pp.15-20
MVE, IPSJ-HCI, IPSJ-EC, VRSJ, ITE-HI, HI-SIG-DeMO 2023-06-01
10:15
Tokyo
(Primary: On-site, Secondary: Online)
Glasses-free XR side by side talking system with a sense of real proximity using half-mirrors
Kenta Ogo (NTT) MVE2023-8
Glasses-free XR side by side talking system with a sense of real proximity using half-mirrors.
In order to realize the ... [more]
MVE2023-8
pp.42-48
SC 2023-03-17
13:50
Tokyo NII
(Primary: On-site, Secondary: Online)
Simulation of the Sense of Movement Using Virtual Reality and a Mobile Robot
Mitsuki Asaka, Komichi Takezawa, Soichiro Honzawa, Akinori Hino, Taiyo Yoshida, Naoto Hoshikawa (Oyama College) SC2022-44
Virtual reality is a technology that reproduces the same feeling as the real world by using a virtual space generated by... [more] SC2022-44
pp.34-37
IMQ, IE, MVE, CQ
(Joint) [detail]
2023-03-15
12:50
Okinawa Okinawaken Seinenkaikan (Naha-shi)
(Primary: On-site, Secondary: Online)
Effects of olfactory and extranasal electrical stimulation on path guidance in VR space
Ayari Matsui, Kazuma Aoyama, Tomohiro Amemiya, Hideaki Kuzuoka, Takuji Narumi (UT) IMQ2022-29 IE2022-106 MVE2022-59
Recently, researchers have been exploring ways to create the sensation of smell and other intranasal chemosensation. How... [more] IMQ2022-29 IE2022-106 MVE2022-59
pp.61-66
HIP, ITE-HI, VRPSY [detail] 2023-02-22
14:10
Toyama
(Primary: On-site, Secondary: Online)
Effect of other's walking on personal space
Airi Sozu, Naoki Kuroda, Shinya Harada, Ryo Teraoka, Wataru Teramoto (Kumamoto Univ.) HIP2022-81
Personal space (PS) is a region that surrounds the body and causes discomfort when others enter it. Previous research ha... [more] HIP2022-81
pp.29-32
IA 2023-01-25
16:20
Osaka Osaka Umeda Campus, Kwansei Gakuin University (Osaka)
(Primary: On-site, Secondary: Online)
Implementation of an AR Virtual Space System with Dynamic Background Replacement Based on Estimated Depth
Yoshihiro Tsuboki, Tomoya Kawakami (Univ. of Fukui), Satoru Matsumoto, Tomoki Yoshihisa (Osaka Univ.), Yuuichi Teranishi (NICT/Osaka Univ.) IA2022-74
Augmented reality (AR) technology is attracting attention in various fields and is also used in the entertainment field,... [more] IA2022-74
pp.43-48
SeMI, SeMI
(Joint)
2023-01-20
12:15
Tokushima Naruto grand hotel
(Primary: On-site, Secondary: Online)
[Short Paper] A Virtual World Building Application Using VR Inspired by Sandplay Therapy
Ayaka Yamamoto (Osaka Pref. Univ.), Masashi Sugano (Osaka Metropolitan Univ.) SeMI2022-105
Sandplay therapy is a form of psychotherapy that is used to treat a variety of conditions in both children and adults. I... [more] SeMI2022-105
pp.155-157
HCGSYMPO
(2nd)
2022-12-14
- 2022-12-16
Kagawa Onsite (Sunport Takamatsu) and Online
(Primary: On-site, Secondary: Online)
Designing a virtual world focusing on user experience values and a real world -- A case study on care workers’ participation in a service design workshop --
Masayuki Ihara, Hiroko Tokunaga (RIKEN), Hiroki Murakami, Kazuki Takeshita (Shirakawa Hospital), Shinpei Saruwatari (RIKEN/Shirakawa Hospital), Akihiko Koga, Takashi Yukihira (RIKEN/Teikyo Univ.), Shinya Hisano (RIKEN/Pref. Univ, of Hiroshima)
The value of user experiences in a virtual world should be determined with a consideration of both the virtual and real ... [more]
MICT, MI 2022-11-18
13:00
Aichi Nagoya Institute of Technology [Invited Talk] Transition of medical image processing research towards Society 5.0
Kunihiro Chihara (Jikei Univ. of Health Care Sci.) MICT2022-37 MI2022-66
When the world began to shift to an information society, research into automatic diagnosis using computers began in the ... [more] MICT2022-37 MI2022-66
pp.18-23
MVE, VRSJ-SIG-MR, IPSJ-EC, HI-SIG-DeMO, VRSJ-SIG-CS 2022-10-07
11:30
Hokkaido
(Primary: On-site, Secondary: Online)
A design as a means to connect the virtual and real worlds of care workers -- A case study on workshop experiences for busy care workers --
Masayuki Ihara, Hiroko Tokunaga (RIKEN), Hiroki Murakami (Shirakawa Hospital), Shinpei Saruwatari (RIKEN/Shirakawa Hospital), Kazuki Takeshita (Shirakawa Hospital), Akihiko Koga, Takashi Yukihira (RIKEN/Teikyo Univ.), Shinya Hisano (RIKEN/Pref. Univ. of Hiroshima) MVE2022-32
For a sustainable health care service, a co-creation with care workers is essential. However, a co-creation project with... [more] MVE2022-32
pp.79-84
RCS, SIP, IT 2022-01-20
15:10
Online Online [Invited Talk] Wireless link quality prediction using physical space information in Society 5.0
Riichi Kudo, Kahoko Takahashi, Hisashi Nagata, Tomoki Murakami, Tomoaki Ogawa (NTT) IT2021-44 SIP2021-52 RCS2021-212
Thanks to the great advances in wireless communication systems, many types of the wireless terminals are available. It i... [more] IT2021-44 SIP2021-52 RCS2021-212
pp.93-94
TL 2021-12-18
10:30
Online Online Examining the Possibility of Using Minecraft for English Language Education
Yasushi Tsubota (KIT), Eiji Tomida (Ehime Univ.) TL2021-24
This research meeting has a special session on "Learning in Sandbox Environments". In this paper, we took up Minecraft, ... [more] TL2021-24
pp.1-6
CQ, ICM, NS, NV
(Joint)
2021-11-26
09:55
Fukuoka JR Hakata Stn. Hakata EkiHigashi Rental Room
(Primary: On-site, Secondary: Online)
Proposal of Class-Free Time-Aware Shaper for Deterministic Periodic Control in a Multitenancy Environment
Hiroki Iwasawa, Nobuhiro Azuma, Takahide Kitsu, Hitoshi Masutani, Takeshi Kuwahara (NTT) NS2021-89
One of the key technologies that Society 5.0 aims to achieve is Cyber-Physical System (CPS). CPS is a concept of a syste... [more] NS2021-89
pp.30-35
MVE 2021-09-18
10:30
Online Online Face-to-Face English Conversation Learning System with Characters in an Immersive Game Environment
Naoki Matsumura, Tomoko Yonezawa (Kansai Univ.) MVE2021-17
In this study, we proposed an RPG game-type learning system that allows users to freely walk-through in a virtual space ... [more] MVE2021-17
pp.50-55
SRW 2021-08-24
15:40
Online Online [Invited Lecture] Platform for Wireless System Emulation Based on Cyber Physical Fusion
Takeshi Matsumura, Hirokazu Sawada, Toshiyuki Miyachi, Fumihide Kojima, Hiroaki Harai, Hiroshi Harada (NICT) SRW2021-26
In Society 5.0, it is expected that the utilization of wireless communication will expand into various fields and play a... [more] SRW2021-26
pp.39-44
HCGSYMPO
(2nd)
2020-12-15
- 2020-12-17
Online Online Effects of contextual saliency on users' attention: VR experimental psychology
Yuki Harada, Ohyama Junji (AIST)
Most studies have measured attentional characteristics in real-world environments where subjects are exposed to exogenou... [more]
ET 2019-11-09
14:15
Hiroshima Hiroshima City University Construction of Virtual Tennis Court Environment for Stroke Skill Practice using HMD
Rintaro Nishimoto, Masaru Okamoto, Yukihiro Matsubara, Noriyuki Iwane (Hiroshima City Univ.) ET2019-52
In this paper, we construct the virtual tennis court environment in the system that the user can practice stroke skill b... [more] ET2019-52
pp.27-32
 Results 1 - 20 of 91  /  [Next]  
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